NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
States
From Infinity
A State is a game rule that represents the different conditions, positive or negative, in which a Trooper or Game Element can be in, in Infinity CodeOne.
All the different States are cumulative, and all of them have activation and Cancellation procedures. States are represented in the form of State Tokens.
States that are considered Null are marked in red, so they are more easily identified.
Camouflaged StateDead StateDisconnected StateEngaged StateImmobilized-A StateImmobilized-B StateNormal StateProne StateShasvastii-Embryo StateTargeted StateUnconscious StateUnloaded State