NOTICE: Infinity N5.2 and N5 FAQ 0.0.0
The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.
Assisted Fire
From Infinity
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
This N4 rule is not used in CodeOne.
| ASSISTED FIRE | ENTIRE ORDER |
REQUIREMENTS
- The target must be a REM from the same Army List as the user, and must be inside the user's Hacking Area.
EFFECTS
- Assisted Fire grants the target REM the Marksmanship Special Skill.
- When the user activates this Program, which does not require a Roll, place an Assisted Fire Token (SUP: ASSISTED FIRE) beside the user and beside the REM.
- Once activated, this Program's range covers the entire game table
| Name | Attack MOD | Opp. MOD | DAM | B | Target | Skill Type | Special |
|---|---|---|---|---|---|---|---|
| Assisted Fire | -- | -- | -- | -- | REM | Entire Order | Target gains Marksmanship. |
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)