NOTICE: Infinity N5.2 and N5 FAQ 0.0.0
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List of wiki pages updated in N5.2.
Difference between revisions of "Reset"
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| − | A Reset only allows Face to Face Rolls against ''[[Hacking Attacks]]'' and other''[[ Comms Attacks]]''. | + | A Reset only allows Face to Face Rolls against ''[[Hacking Attacks]]'' and other ''[[Comms Attacks]]''. |
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Revision as of 15:38, 29 April 2020
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems.
| RESET | SHORT SKILL / ARO |
REQUIREMENTS
Troopers can only Reset if at least one of these is true:
- They are the Active Trooper.
- In the Reactive Turn, they have a valid ARO, or are targeted by a Hacking Program or other Comms Attack.
EFFECTS
- Allows the user to make a Face to Face Roll to evade all enemy Hacking Programs or other Comms Attacks during an Order or ARO, regardless of the Burst (B) value.
- This Face to Face Roll pits the user's WIP Attribute against the attacker's WIP Attribute.
- If the user is not making a Face to Face Roll (for example they are not the target of a Hacking Program or other Comms Attack), they will instead make a Normal Roll against their WIP Attribute.
- Reset does not allow the user to evade other types of Attacks, but the Dodge Skill does.
- A successful Reset Roll, whether it's a Normal or Face to Face, allows the user to cancel their Targeted State and IMM-B State, applying any State-specific MODs.
REMEMBER
A Reset only allows Face to Face Rolls against Hacking Attacks and other Comms Attacks.
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State