Difference between revisions of "Immobilized-B State"
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− | {{skillbox |black| IMMOBILIZED-B}} | + | {{skillbox |black| IMMOBILIZED-B | }} |
{{Activation}} | {{Activation}} | ||
*The Trooper suffered a successful Attack or Effect using an ''[[Ammunition]], [[Hacking Program]]'' or a game condition or Scenario Special Rule, capable of causing this state. | *The Trooper suffered a successful Attack or Effect using an ''[[Ammunition]], [[Hacking Program]]'' or a game condition or Scenario Special Rule, capable of causing this state. | ||
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Troopers in the Immobilized-B state continue to provide Orders for their ''[[Order Pool]]''. | Troopers in the Immobilized-B state continue to provide Orders for their ''[[Order Pool]]''. | ||
{{Cancellation}} | {{Cancellation}} | ||
− | *The affected Trooper may cancel this state via a successful '' | + | *The affected Trooper may cancel this state via a successful ''Normal or Face to Face [[Reset]] Roll'', applying the -3 ''[[WIP MOD]]'' provided by this state. |
A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in ''[[Silhouette]]'' contact with the affected Trooper, and passing a Normal '''[[WIP]]''' Roll (or the Roll specified by the Special Skill or Scenario). | A Trooper with the '''[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in ''[[Silhouette]]'' contact with the affected Trooper, and passing a Normal '''[[WIP]]''' Roll (or the Roll specified by the Special Skill or Scenario). | ||
Revision as of 15:01, 8 April 2020
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
IMMOBILIZED-B |
Activation
- The Trooper suffered a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
Effects
- Troopers in Immobilized-B State cannot declare any Skill, Attack or ARO, except Reset applying a -3 WIP MOD.
- Automatic Special Skills and Equipment continue to work, but the Trooper must still respect all declaration restrictions.
Troopers in the Immobilized-B state continue to provide Orders for their Order Pool.
Cancellation
- The affected Trooper may cancel this state via a successful Normal or Face to Face Reset Roll, applying the -3 WIP MOD provided by this state.
A Trooper with the Engineer Special Skill (or an equivalent Skill) may cancel the Immobilized-B state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)