Difference between revisions of "Reset"
From Infinity
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'''Troopers can only Reset if at least one of these is true:''' | '''Troopers can only Reset if at least one of these is true:''' | ||
*They are the Active Trooper. | *They are the Active Trooper. | ||
− | *In the | + | *In the [[Reactive Turn]], they have a valid ARO, or are targeted by a [[Hacking Program]] or other [[Comms Attack]]. |
{{effects}} | {{effects}} | ||
− | *Allows the user to make a Face to Face Roll to evade all enemy | + | *Allows the user to make a Face to Face Roll to evade all enemy [[Hacking Programs]] or other [[Comms Attacks]] during an Order or ARO, regardless of the [[Burst]] (B) value. |
− | *This Face to Face Roll pits the user's | + | *This Face to Face Roll pits the user's [[WIP]] Attribute against the attacker's [[WIP]] Attribute. |
− | *If the user is not making a Face to Face Roll (for example they are not the target of a | + | *If the user is not making a Face to Face Roll (for example they are not the target of a [[Hacking Program]] or other [[Comms Attack]]), they will instead make a Normal Roll against their [[WIP]] Attribute. |
*Reset does not allow the user to evade other types of Attacks, but the [[Dodge]] Skill does. | *Reset does not allow the user to evade other types of Attacks, but the [[Dodge]] Skill does. | ||
− | *A successful | + | *A successful [[Reset]] Roll, whether it's a Normal or Face to Face, allows the user to cancel their [[Targeted]] State and [[IMM-B]] State, applying any State-specific [[MODs]]. |
{{remember-start}} | {{remember-start}} | ||
− | A Reset only allows Face to Face Rolls against | + | A Reset only allows Face to Face Rolls against [[Hacking Attacks]] and other [[Comms Attacks]]. |
{{remember-end}} | {{remember-end}} | ||
Revision as of 20:15, 28 September 2020
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State
This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems.
RESET | SHORT SKILL / ARO |
No LoF |
Requirements
Troopers can only Reset if at least one of these is true:
- They are the Active Trooper.
- In the Reactive Turn, they have a valid ARO, or are targeted by a Hacking Program or other Comms Attack.
Effects
- Allows the user to make a Face to Face Roll to evade all enemy Hacking Programs or other Comms Attacks during an Order or ARO, regardless of the Burst (B) value.
- This Face to Face Roll pits the user's WIP Attribute against the attacker's WIP Attribute.
- If the user is not making a Face to Face Roll (for example they are not the target of a Hacking Program or other Comms Attack), they will instead make a Normal Roll against their WIP Attribute.
- Reset does not allow the user to evade other types of Attacks, but the Dodge Skill does.
- A successful Reset Roll, whether it's a Normal or Face to Face, allows the user to cancel their Targeted State and IMM-B State, applying any State-specific MODs.
REMEMBER
A Reset only allows Face to Face Rolls against Hacking Attacks and other Comms Attacks.
Alert | BS Attack | Cautious Movement | CC Attack | Climb | Discover | Dodge | Idle | Intuitive Attack | Jump | Move | Look Out | Place Deployable | Reset | Speculative Attack | Suppressive Fire & Suppressive Fire State