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Difference between revisions of "Unconscious State"
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However, if the ''[[Wounds]]/[[STR]]'' Attribute falls below 0, the Trooper enters the ''[[Dead]]'' state. | However, if the ''[[Wounds]]/[[STR]]'' Attribute falls below 0, the Trooper enters the ''[[Dead]]'' state. | ||
| + | {{skillbox |black| UNCONSCIOUS |}} | ||
| + | {{Activation}} | ||
| + | * A Trooper loses the last point of his ''[[Wounds]]/[[STR]]'' Attribute, leaving him with exactly zero. | ||
| + | {{Effects}} | ||
| + | *Troopers in this state cannot declare Orders or AROs. | ||
| + | *Unconscious Troopers automatically fall ''[[Prone]]'' unless they are a ''[[Troop Type]]'' unable to do so. | ||
| + | *Troopers in this state '''do not''' contribute Orders during the ''[[Tactical Phase]]''. | ||
| + | *Automatic Special Skills and Automatic Equipment have no effect while Unconscious. | ||
| + | *The Trooper does '''not''' count towards the Player's ''[[Victory Points]]''. | ||
| + | {{Cancellation}} | ||
| + | *To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer. | ||
| + | *A Trooper with the '''''[[Doctor]]/[[Engineer]]''''' Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in ''[[Silhouette]]'' contact with the affected Trooper, and passing a Normal '''''[[WIP]]''''' Roll (or the Roll specified by the Special Skill or Scenario). | ||
| + | *Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules. | ||
| + | *Cancelling the Unconscious state automatically '''cancels the Prone state.''' | ||
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| + | [[Category: Game States]] | ||
[[Category: Combat Module]] | [[Category: Combat Module]] | ||
Revision as of 10:41, 1 April 2020
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
If the value of the Wounds/STR Attribute of a Trooper reaches 0, then that Trooper enters the Unconscious state.
However, if the Wounds/STR Attribute falls below 0, the Trooper enters the Dead state.
| UNCONSCIOUS |
ACTIVATION
EFFECTS
- Troopers in this state cannot declare Orders or AROs.
- Unconscious Troopers automatically fall Prone unless they are a Troop Type unable to do so.
- Troopers in this state do not contribute Orders during the Tactical Phase.
- Automatic Special Skills and Automatic Equipment have no effect while Unconscious.
- The Trooper does not count towards the Player's Victory Points.
CANCELLATION
- To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer.
- A Trooper with the Doctor/Engineer Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).
- Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules.
- Cancelling the Unconscious state automatically cancels the Prone state.