Difference between revisions of "Unconscious"

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However, if the ''[[Wounds]]/[[STR]]'' Attribute falls below 0, the Trooper enters the ''[[Dead]]'' state.
 
However, if the ''[[Wounds]]/[[STR]]'' Attribute falls below 0, the Trooper enters the ''[[Dead]]'' state.
  
{{skillbox |black| UNCONSCIOUS |}}
+
{{skillbox |red| UNCONSCIOUS |}}
 
{{Activation}}
 
{{Activation}}
 
* A Trooper loses the last point of his ''[[Wounds]]/[[STR]]'' Attribute, leaving him with exactly zero.
 
* A Trooper loses the last point of his ''[[Wounds]]/[[STR]]'' Attribute, leaving him with exactly zero.

Revision as of 10:41, 1 April 2020


If the value of the Wounds/STR Attribute of a Trooper reaches 0, then that Trooper enters the Unconscious state.

However, if the Wounds/STR Attribute falls below 0, the Trooper enters the Dead state.

UNCONSCIOUS
Activation
  • A Trooper loses the last point of his Wounds/STR Attribute, leaving him with exactly zero.
Effects
  • Troopers in this state cannot declare Orders or AROs.
  • Unconscious Troopers automatically fall Prone unless they are a Troop Type unable to do so.
  • Troopers in this state do not contribute Orders during the Tactical Phase.
  • Automatic Special Skills and Automatic Equipment have no effect while Unconscious.
  • The Trooper does not count towards the Player's Victory Points.
Cancellation
  • To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer.
  • A Trooper with the Doctor/Engineer Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).
  • Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules.
  • Cancelling the Unconscious state automatically cancels the Prone state.