Loss of Lieutenant

From Infinity
Revision as of 09:40, 9 September 2020 by Ian (talk | contribs) (Created page with "{{Section-basic-rules}} {{n4only}} {{n4}} Despite their training and their constant connection with Mission Control, losing a team leader to enemy fire or system failure can...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


This N4 rule is not used in CodeOne.

Despite their training and their constant connection with Mission Control, losing a team leader to enemy fire or system failure can wreak havoc on the discipline of soldiers, creating a moment of confusion in which everyone is left to their own devices, without a coordinated tactical approach. This situation is usually temporary, and order reigns again once the next rung in the chain of command steps up or Mission Control chooses a new leader.

Activation
  • If, during the Tactical Phase of the Active Turn, the Active Player lacks a Lieutenant because they did not deploy or the previous Lieutenant is currently in a Null (Unconscious, Dead, Sepsitorized...) or Isolated State, then a situation of Loss of Lieutenant is automatically declared.
Effects
  • While an army is in a Loss of Lieutenant situation, all Troopers in its Army List are Irregular.
Cancellation
  • At the end of the player’s Turn, they must appoint a new Lieutenant, at no cost, which cancels the Loss of Lieutenant situation. The new Lieutenant gains the Lieutenant Special Skill, with no additional abilities. The identity of this new Lieutenant is still considered Private Information.
IMPORTANT

Troopers whose Unit Profile has the Irregular Characteristic or the REM Troop Type cannot be appointed as Lieutenant.