NOTICE: Infinity N5.2 and N5 FAQ 0.0.0
The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.
User contributions
- 16:12, 11 September 2020 diff hist +577 Direct Template Weapons
- 16:04, 11 September 2020 diff hist +1 Template Weapons and Equipment
- 16:03, 11 September 2020 diff hist +219 Direct Template Weapons
- 20:05, 10 September 2020 diff hist +3,899 N Impact Template Weapons Created page with "{{section-combat-module}} {{n4only}} {{n4}} These weapons place a Template at the point of impact. {{n4end}}{{n4list}} {{skillbox |bluegrey| IMPACT TEMPLATE WEAPONS |}} {{E..."
- 19:50, 10 September 2020 diff hist +68 MediaWiki:Common.css
- 19:49, 10 September 2020 diff hist +20 Direct Template Weapons
- 19:43, 10 September 2020 diff hist +407 Direct Template Weapons
- 19:38, 10 September 2020 diff hist +4,227 N Direct Template Weapons Created page with "{{section-combat-module}} As their name implies, these are the ones where the Template is placed directly touching the edge of the attacking Trooper's Silhouette, or cen..."
- 19:36, 10 September 2020 diff hist -2,930 Template Weapons and Equipment
- 15:37, 10 September 2020 diff hist +1,242 BS Attack
- 14:55, 10 September 2020 diff hist +107 Ballistic Skills
- 14:39, 10 September 2020 diff hist +1,962 N Guts Roll Created page with "{{section-combat-module}} {{n4only}} {{n4list}} When Troopers survive a successful Attack, it means their body armor took the brunt of the impact, keeping them from serious..."
- 14:24, 10 September 2020 diff hist -32 Dead State
- 14:24, 10 September 2020 diff hist -48 Unconscious State
- 14:20, 10 September 2020 diff hist -56 Wounds and Structure
- 14:20, 10 September 2020 diff hist -82 Saving Roll (SR)
- 14:14, 10 September 2020 diff hist -40 Possibility of Survival (PS)
- 14:13, 10 September 2020 diff hist -152 Combat Module
- 14:11, 10 September 2020 diff hist +373 Combat Module Intro
- 14:05, 10 September 2020 diff hist -40 Combat Module
- 11:01, 10 September 2020 diff hist -12 m Climb
- 10:57, 10 September 2020 diff hist 0 Cautious Movement
- 10:55, 10 September 2020 diff hist +1,972 N Cautious Movement Created page with "{{section-movement-module}} {{section-common-skills}} {{n4only}} {{n4}} Under certain circumstances, Troopers can declare this Common Skill to move about the battlefield wit..."
- 10:47, 10 September 2020 diff hist 0 Prone State
- 10:45, 10 September 2020 diff hist -364 Prone State
- 09:46, 10 September 2020 diff hist +511 Prone State
- 09:40, 10 September 2020 diff hist -2 General Movement Rules
- 09:38, 10 September 2020 diff hist +1,155 General Movement Rules
- 09:30, 10 September 2020 diff hist -16 m Moving and Measuring
- 09:27, 10 September 2020 diff hist -8 Movement Module
- 09:23, 10 September 2020 diff hist +285 Rolls
- 10:56, 9 September 2020 diff hist +2,088 N Replacing Game Elements Created page with "{{Section-basic-rules}} {{n4only}} {{n4}} Occasionally, during a game, it is necessary to replace a Game Element like a Trooper, or a piece of Equipment, with another Model..."
- 10:48, 9 September 2020 diff hist -1 Distances and Measurements
- 10:47, 9 September 2020 diff hist -8 Distances and Measurements
- 09:59, 9 September 2020 diff hist +2,713 N Coherency Created page with "{{Section-basic-rules}} {{n4only}} {{n4}} Coherency is the game mechanic which allows management of several linked troopers acting together and simultaneously in the same Or..."
- 09:58, 9 September 2020 diff hist +59 N Conclusion Redirected page to Trooper Activation#Order Expenditure Sequence Tag: New redirect
- 09:57, 9 September 2020 diff hist +50 N Peripheral (Synchronized) Redirected page to Peripheral#Peripheral (Synchronized) current Tag: New redirect
- 09:43, 9 September 2020 diff hist -6 Line of Fire
- 09:40, 9 September 2020 diff hist +1,485 N Loss of Lieutenant Created page with "{{Section-basic-rules}} {{n4only}} {{n4}} Despite their training and their constant connection with Mission Control, losing a team leader to enemy fire or system failure can..."
- 09:39, 9 September 2020 diff hist +1,171 Game Sequence
- 09:38, 9 September 2020 diff hist +7 N Template:N4inline-end Created page with "</span>" current
- 09:38, 9 September 2020 diff hist +23 N Template:N4inline Created page with "<span class="n4inline">" current
- 09:37, 9 September 2020 diff hist -73 Initiative and Deployment N4
- 09:36, 9 September 2020 diff hist +695 Trooper Activation
- 09:35, 9 September 2020 diff hist +1,146 Orders and the Order Pool
- 09:33, 9 September 2020 diff hist +3,234 Army List
- 09:31, 9 September 2020 diff hist 0 Game States
- 09:30, 9 September 2020 diff hist +479 Unit Profile
- 09:27, 9 September 2020 diff hist +83 Armies
- 09:26, 9 September 2020 diff hist -16 Labels and Traits