NOTICE: Infinity N5.2 and N5 FAQ 0.0.0
The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.
User contributions
- 15:01, 8 April 2020 diff hist +3 Immobilized-B State
- 15:00, 8 April 2020 diff hist +7 Quantronic Combat (Hacking) →Hacking Programs Chart
- 14:59, 8 April 2020 diff hist +64 N Hacking Program Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart current Tag: New redirect
- 14:59, 8 April 2020 diff hist +1,181 N Immobilized-B State Created page with "{{section-combat-module}} {{skillbox |black| IMMOBILIZED-B}} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, [[Hacking Program]..."
- 14:55, 8 April 2020 diff hist +27 N Active Turn Redirected page to Game Sequence current Tag: New redirect
- 14:54, 8 April 2020 diff hist +79 Rolls →Criticals
- 14:53, 8 April 2020 diff hist +29 N Critical Redirected page to Rolls#Criticals current Tag: New redirect
- 14:50, 8 April 2020 diff hist +54 N Hacking Area Redirected page to Quantronic Combat (Hacking)#Hacking Area Tag: New redirect
- 14:50, 8 April 2020 diff hist +50 N Hackable Redirected page to Unit Profile#Trooper Characteristics current Tag: New redirect
- 10:15, 8 April 2020 diff hist +1,385 N Carbonite Created page with "{{section-combat-module}} {{skillbox |green| CARBONITE | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} *The target may only be an enemy Tro..."
- 10:12, 8 April 2020 diff hist +172 Combat Module →Quantronic Combat (Hacking)
- 10:11, 8 April 2020 diff hist +749 N Hacker Created page with "{{section-combat-module}} {{skillbox |black| HACKER | AUTOMATIC SKILL}} {{skill-label | Obligatory}} {{Effects}} *Hackers are equipped with a Hacking Device that allows them..."
- 10:08, 8 April 2020 diff hist -26 Quantronic Combat (Hacking)
- 10:06, 8 April 2020 diff hist +47 N B Redirected page to Combat Module Intro#Burst .28B.29 Tag: New redirect
- 10:05, 8 April 2020 diff hist -364 Quantronic Combat (Hacking)
- 10:04, 8 April 2020 diff hist +775 Quantronic Combat (Hacking)
- 10:04, 8 April 2020 diff hist +1 Template:N4-hacking-header
- 10:03, 8 April 2020 diff hist -21 Template:N4-hacking-header
- 10:01, 8 April 2020 diff hist 0 Template:N4-hacking-header
- 10:00, 8 April 2020 diff hist 0 Template:N4-hacking-header
- 09:59, 8 April 2020 diff hist +137 N Template:Hackingrow Created page with "|- | class="n3w-weapon-name" | {{{1}}} | {{{2}}} | {{{3}}} | {{{4}}} | {{{5}}} | {{{6}}} | {{{7}}} | class="n3w-weapon-traits" | {{{8}}}" current
- 09:58, 8 April 2020 diff hist +4 Template:N4-hacking-header
- 09:56, 8 April 2020 diff hist +423 N Template:N4-hacking-header Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="text-align:left; width:20%;" | '''Name''' | style="width:10..."
- 16:03, 7 April 2020 diff hist +2,736 N Quantronic Combat (Hacking) Created page with "{{section-combat-module}} In Infinity CodeOne, infowar and cyberwarfare tasks, defined as Hacking, falls upon the Hackers’ shoulders, those Troopers equipped with Hacking..."
- 15:58, 7 April 2020 diff hist +13 Template:Section-combat-module
- 15:54, 7 April 2020 diff hist +234 Combat Module →Melee Weapon Profile
- 15:53, 7 April 2020 diff hist -8 Template:Section-combat-module Undo revision 317 by Ian (talk) Tag: Undo
- 15:52, 7 April 2020 diff hist +8 Template:Section-combat-module
- 15:49, 7 April 2020 diff hist +2,172 Melee Weapon Profile
- 15:45, 7 April 2020 diff hist +4 MediaWiki:Common.css
- 15:30, 7 April 2020 diff hist +337 Combat Module →Engaged State
- 15:30, 7 April 2020 diff hist +513 N Melee Weapon Profile Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil..."
- 16:12, 6 April 2020 diff hist +179 Combat Module
- 16:11, 6 April 2020 diff hist +8 Engaged State
- 16:11, 6 April 2020 diff hist +1,660 N Engaged State Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''..."
- 16:06, 6 April 2020 diff hist +1 Template:Advice-start
- 16:05, 6 April 2020 diff hist -53 Ranged Weapon Profile
- 16:05, 6 April 2020 diff hist +35 N BS Weapons Redirected page to Ranged Weapon Profile current Tag: New redirect
- 16:04, 6 April 2020 diff hist +142 Combat Module
- 16:03, 6 April 2020 diff hist 0 CC Attack
- 16:02, 6 April 2020 diff hist +1,354 N CC Attack Created page with "{{section-combat-module}} Skill that allows ''Close Combat'' fighting, striking an adversary in ''Silhouette'' contact. {{skillbox |green| CC ATTACK | SHORT SKILL /..."
- 10:40, 6 April 2020 diff hist +3,950 Close Combat
- 10:28, 6 April 2020 diff hist +613 Close Combat
- 10:22, 6 April 2020 diff hist -1,315 Close Combat
- 10:20, 6 April 2020 diff hist +293 Combat Module →Ranged Weapon Profile (BS Weapons and Template Weapons)
- 10:19, 6 April 2020 diff hist +53 Ranged Weapon Profile
- 10:32, 3 April 2020 diff hist -227 MediaWiki:Common.css Undo revision 297 by Ian (talk) Tag: Undo
- 10:31, 3 April 2020 diff hist +227 MediaWiki:Common.css Undo revision 295 by Ian (talk) Tag: Undo
- 10:25, 3 April 2020 diff hist -4 Close Combat
- 10:25, 3 April 2020 diff hist -227 MediaWiki:Common.css Undo revision 292 by Ian (talk) Tag: Undo