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All public logs
Combined display of all available logs of Infinity. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 16:03, 7 April 2020 Ian talk contribs created page Quantronic Combat (Hacking) (Created page with "{{section-combat-module}} In Infinity CodeOne, infowar and cyberwarfare tasks, defined as Hacking, falls upon the Hackers’ shoulders, those Troopers equipped with Hacking...")
- 15:30, 7 April 2020 Ian talk contribs created page Melee Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
- 16:11, 6 April 2020 Ian talk contribs created page Engaged State (Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''...")
- 16:05, 6 April 2020 Ian talk contribs created page BS Weapons (Redirected page to Ranged Weapon Profile) Tag: New redirect
- 16:02, 6 April 2020 Ian talk contribs created page CC Attack (Created page with "{{section-combat-module}} Skill that allows ''Close Combat'' fighting, striking an adversary in ''Silhouette'' contact. {{skillbox |green| CC ATTACK | SHORT SKILL /...")
- 10:23, 3 April 2020 Ian talk contribs created page Close Combat (Created page with "== MULTI Rifle == {{N4-weapon-header}} {{weaponrow|MULTI Rifle (Burst Mode)|+3|+3|-3|-3|-6|-6|--|13|3|AP|ARM|}} {{weaponrow|MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|-6|...")
- 16:00, 2 April 2020 Ian talk contribs created page Range MOD (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 16:00, 2 April 2020 Ian talk contribs created page Range Modifier (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 16:00, 2 April 2020 Ian talk contribs created page Ranged Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
- 15:59, 2 April 2020 Ian talk contribs created page Template:Greybox (Redirected page to Greybox-start) Tag: New redirect
- 13:48, 2 April 2020 Ian talk contribs created page Template:Weaponrow (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | class="n3w-range0" | {{{2}}} | class="n3w-rangeplus3" | {{{3}}} | class="n3w-rangeminus3" | {{{4}}} | class="n3w-rangeminus6" | {{{5}...")
- 13:42, 2 April 2020 Ian talk contribs created page Template:N4-weapon-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n3w-weapontable" |- class="n3w-yellowheader" | rowspan="2" style="text-align:left; width:20%;" | '''Name''' | c...")
- 13:20, 2 April 2020 Ian talk contribs created page Template:WeaponTableStart (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n3w-weapontable"")
- 13:19, 2 April 2020 Ian talk contribs created page Template:WeaponTableHeader (Created page with "|- class="n3w-yellowheader" | rowspan="2" style="text-align:left; width:22%;" | '''Name''' | colspan="4" style="width:36%;" | '''Range''' (inches) | rowspan="2" style="width:7...")
- 16:26, 1 April 2020 Ian talk contribs created page Area of Effect (Redirected page to Template Weapons and Equipment#Area of Effect) Tag: New redirect
- 16:25, 1 April 2020 Ian talk contribs created page Template Weapons and Equipment (Created page with "{{section-combat-module}} ''BS Weapons'' and Equipment that use a Template have an ''Area of Effect'' that affects not only the main target, but also an area of the...")
- 15:22, 1 April 2020 Ian talk contribs created page BS Attack (Created page with "{{section-combat-module}} Common Skill employed to attack in ranged combat using a BS Weapon or another suitable weapon or piece of Equipment. {{skillbox |green| BS ATTACK...")
- 15:17, 1 April 2020 Ian talk contribs created page ARM (Redirected page to Unit Profile#Armor .28ARM.29) Tag: New redirect
- 15:17, 1 April 2020 Ian talk contribs created page BTS (Redirected page to Unit Profile#Bio-Technological Shield .28BTS.29) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Wound (Redirected page to Unit Profile#Wounds .28W.29) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Partial Cover (Redirected page to Ballistic Skills#Partial Cover) Tag: New redirect
- 15:16, 1 April 2020 Ian talk contribs created page Attack Damage (Redirected page to Saving Rolls) Tag: New redirect
- 15:13, 1 April 2020 Ian talk contribs created page Burst (Redirected page to Combat Module Intro#Burst .28B.29) Tag: New redirect
- 15:12, 1 April 2020 Ian talk contribs created page Cover (Redirected page to Ballistic Skills#Cover) Tag: New redirect
- 15:12, 1 April 2020 Ian talk contribs created page Range (Redirected page to Ballistic Skills#Range) Tag: New redirect
- 15:11, 1 April 2020 Ian talk contribs created page MOD (Redirected page to Rolls#Modifiers .28MOD.29) Tag: New redirect
- 15:10, 1 April 2020 Ian talk contribs created page Ballistic Skills (Created page with "{{section-combat-module}} Ranged combat and firefights are the foundation of modern warfare and play an equally pivotal role in Infinity CodeOne. == BS ATTACK MODIFIERS (...")
- 10:45, 1 April 2020 Ian talk contribs created page Dead (Created page with "{{section-combat-module}} If the value of the ''Wounds/STR'' Attribute of a Trooper reaches 0, then that Trooper enters the ''Unconscious'' state. However, if t...")
- 10:25, 1 April 2020 Ian talk contribs created page Template:Skill-label (Created page with "{| class="n4-skillbox n4-skill-labels" | {{{1}}} |}")
- 10:20, 1 April 2020 Ian talk contribs created page Template:Skillbox (Created page with "{| class="n4-skillbox n4-skill-{{{1}}}" |- | class="n4-skill-title" | {{{2}}} {| class="n4-skillbox n4-skill-labels" | Labels|{{{3}}} |}")
- 08:59, 1 April 2020 Ian talk contribs moved page Unconsciousness and Death to Unconscious without leaving a redirect
- 08:51, 1 April 2020 Ian talk contribs created page Unconsciousness and Death (Created page with "{{section-combat-module}} If the value of the ''Wounds/STR'' Attribute of a Trooper reaches 0, then that Trooper enters the ''Unconscious'' state. However, if t...")
- 08:49, 1 April 2020 Ian talk contribs created page Saving Roll (Redirected page to Saving Rolls) Tag: New redirect
- 08:49, 1 April 2020 Ian talk contribs created page STR (Redirected page to Unit Profile#Structure .28STR.29) Tag: New redirect
- 08:49, 1 April 2020 Ian talk contribs created page Wounds (Redirected page to Unit Profile#Wounds .28W.29) Tag: New redirect
- 08:47, 1 April 2020 Ian talk contribs created page Wounds and Structure (Created page with "{{section-combat-module}} Unless otherwise specified, each successful hit reduces the ''Wounds/STR'' Attribute of the target of the ''Attack'' by 1 point. When t...")
- 08:42, 1 April 2020 Ian talk contribs created page Saving Rolls (Created page with "{{section-combat-module}} Saving Rolls work like any other Roll in the Infinity CodeOne game mechanics. Impacts generally cause the target to lose one ''Wound''/''ST...")
- 08:37, 1 April 2020 Ian talk contribs created page Damage (Created page with "{{section-combat-module}} In Infinity, Damage is the capacity of a weapon, Attack, Special Skill, piece of Equipment, Hacking Program, etc. to harm or impair its target. The...")
- 17:10, 31 March 2020 Ian talk contribs created page MODs (Redirected page to Rolls#Modifiers .28MOD.29) Tag: New redirect
- 17:08, 31 March 2020 Ian talk contribs created page Combat Module (Created page with "== Combat Module Intro == In Infinity CodeOne, combat allows Troopers to perform Attacks. There are three kinds of ''Attacks'': Ballistic Skills (BS), Close Combat (C...")
- 17:08, 31 March 2020 Ian talk contribs created page Combat Module Intro (Created page with "{{section-combat-module}} In Infinity CodeOne, combat allows Troopers to perform Attacks. There are three kinds of ''Attacks'': Ballistic Skills (BS), Close Combat (CC)...")
- 16:46, 31 March 2020 Ian talk contribs created page Template:Section-combat-module (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Combat Intro | Damage | Saving Rolls | Wounds and Structure | Unconsciousness and Death | BS...")
- 14:40, 31 March 2020 Ian talk contribs created page Climb (Created page with "{{section-movement-module}} This Common Skill allows the user to scale heights and move up and down vertical surfaces. {{Skill-entire}} {{Skill-title}}CLIMB {{Skill-type}}E...")
- 11:17, 31 March 2020 User account HellLois talk contribs was created by Ian talk contribs and password was sent by email
- 11:17, 31 March 2020 User account Gutier talk contribs was created by Ian talk contribs and password was sent by email
- 16:39, 30 March 2020 Ian talk contribs created page Jump (Created page with "{{section-movement-module}} This Common Skill allows the user to clear obstacles and leap over small distances. {{Skill-entire}} {{Skill-title}}JUMP {{Skill-type}}ENTIRE OR...")
- 16:34, 30 March 2020 Ian talk contribs moved page Template:Skill Entire to Template:Skill-entire
- 16:29, 30 March 2020 Ian talk contribs created page S (Redirected page to Unit Profile#Silhouette .28S.29) Tag: New redirect
- 16:29, 30 March 2020 Ian talk contribs created page Troop Type (Redirected page to Unit Profile#Trooper Characteristics) Tag: New redirect
- 16:29, 30 March 2020 Ian talk contribs created page MOV (Redirected page to Unit Profile#Movement .28MOV.29) Tag: New redirect