User contributions
- 08:47, 13 October 2020 diff hist -68 Scenarios
- 08:46, 13 October 2020 diff hist -3 Template:Section-scenarios-n4 current
- 08:46, 13 October 2020 diff hist +3 Template:Section-scenarios-n4
- 08:44, 13 October 2020 diff hist +183 N Template:Section-scenarios-n4 Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Scenarios''' ---- Annihilation (N4) | Domination (N4) | Supplies (N4) | Firefight (N4)</di..."
- 08:42, 13 October 2020 diff hist +268 Setting up the Gaming Table current
- 15:26, 12 October 2020 diff hist +1,026 Victory Conditions
- 15:21, 12 October 2020 diff hist +2,665 N Retreat State Created page with "{{Section-victory}} {{section-game-states}} {{n4only}} {{n4list}} == Retreat! State == MISSING LOGO RETREAT STATE MISSING LOGO {{skillbox |black| RETREAT! | }} {{activatio..."
- 15:21, 12 October 2020 diff hist +84 N Short Movement Skill Redirected page to Skills and Equipment in Infinity#COMMON AND SPECIAL SKILLS IN INFINITY current Tag: New redirect
- 15:20, 12 October 2020 diff hist +28 N Command Token Redirected page to Command Tokens current Tag: New redirect
- 15:11, 12 October 2020 diff hist +989 N Retreat Situation Created page with "{{Section-victory}} {{n4only}} {{n4}} == Retreat! == Retreat! allows Infinity players to continue to play as long as there are survivors on the table, fighting to their last..."
- 15:06, 12 October 2020 diff hist +177 Victory Conditions
- 15:03, 12 October 2020 diff hist +174 N Template:Section-victory Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Victory Conditions''' ---- Victory Conditions | Retreat Situation | Retreat State </div></div>" current
- 14:30, 12 October 2020 diff hist -40 Scenery Structures
- 14:29, 12 October 2020 diff hist +12 Scenery Structures
- 14:26, 12 October 2020 diff hist +2,657 N Visibility Conditions Created page with "{{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} Due to thick vegetation, jagged rocks, snow, sandstorms and any number of other reasons, some areas obscure a s..."
- 14:19, 12 October 2020 diff hist +825 N Saturation Created page with "{{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} This characteristic describes the existence of solid obstacles that can limit the effectiveness of projectiles..."
- 13:53, 12 October 2020 diff hist +42 N Special Terrain Redirected page to Terrain & Scenery Structures current Tag: New redirect
- 13:52, 12 October 2020 diff hist +1,076 N Difficult Terrain Created page with "{{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers att..."
- 13:50, 12 October 2020 diff hist +1,981 N Types of Terrain Created page with "{{section-main-sections}} {{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} This characteristic describes the type of environment that dominates the area. Select..."
- 13:47, 12 October 2020 diff hist +1 Terrain & Scenery Structures
- 13:46, 12 October 2020 diff hist 0 m Template:Section-terrain-and-scenery-section Ian moved page Template:Section-terran-and-scenery-section to Template:Section-terrain-and-scenery-section without leaving a redirect current
- 13:45, 12 October 2020 diff hist -23 Template:Section-terrain-and-scenery-section
- 13:44, 12 October 2020 diff hist +15 Terrain & Scenery Structures
- 13:43, 12 October 2020 diff hist +1,372 Terrain & Scenery Structures
- 13:39, 12 October 2020 diff hist +2,911 N Terrain & Scenery Structures Created page with "{{section-main-sections}} {{section-terran-and-scenery-section}} {{n4only}} {{n4list}} This chapter makes reference to additional rules that players may use to make their ma..."
- 13:35, 12 October 2020 diff hist +23 Template:Section-terrain-and-scenery-section
- 13:31, 12 October 2020 diff hist +259 N Template:Section-terrain-and-scenery-section Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Terrain & Scenery Structures''' ---- {{n4inline}} Special Terrain | Difficult Terrain | Saturatio..."
- 13:27, 12 October 2020 diff hist +28 Command Module current
- 13:26, 12 October 2020 diff hist -12 Template:Section-main-sections
- 13:23, 12 October 2020 diff hist +6,592 N Coordinated Orders Created page with "{{section-command-section}} {{n4only}} {{n4}} A Coordinated Order is an organized combat action or maneuver carried out by several Troopers at once. By acting in unison, the..."
- 09:28, 12 October 2020 diff hist +40 N Orders Phase Redirected page to Game Sequence#Orders Phase current Tag: New redirect
- 09:24, 12 October 2020 diff hist +36 Peripheral →Peripheral (Control)
- 09:21, 12 October 2020 diff hist +26 Command Tokens
- 09:20, 12 October 2020 diff hist +730 Command Tokens
- 08:42, 12 October 2020 diff hist +2,498 Command Tokens
- 08:26, 12 October 2020 diff hist +146 N Template:Section-command-section Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Command Module''' ---- Command Tokens | Coordinated Orders</div></div>" current
- 08:25, 12 October 2020 diff hist +68 MediaWiki:Breadcrumbs
- 08:25, 12 October 2020 diff hist +1,341 N Command Tokens Created page with "{{section-main-sections}} {{n4only}} {{n4}} This section contains advanced rules that bring a new level of interest to Infinity. This chapter gathers all those rules that, e..."
- 08:24, 12 October 2020 diff hist +1,340 N Command Module Created page with "{{section-main-sections}} {{n4only}} {{n4}} This section contains advanced rules that bring a new level of interest to Infinity. This chapter gathers all those rules that, e..."
- 08:18, 12 October 2020 diff hist +125 MediaWiki:Breadcrumbs
- 08:15, 12 October 2020 diff hist +96 Template:Section-main-sections
- 08:14, 12 October 2020 diff hist +41 Terrain current
- 08:10, 12 October 2020 diff hist +17 Template:Section-ammo-and-weaponry
- 08:09, 12 October 2020 diff hist +164 Template:Section-special-skills
- 14:58, 9 October 2020 diff hist +547 N X-Visor Created page with "{{section-equipment}} {{n4only}} {{n4list}} This piece of Equipment increases its user's accuracy at difficult ranges. {{skillbox |black| X-VISOR | AUTOMATIC EQUIPMENT }} {..." current
- 14:56, 9 October 2020 diff hist +1,803 N TinBot Created page with "{{section-equipment}} {{n4only}} {{n4list}} A TinBot is a semi-autonomous piece of Equipment that remains near its owner and provides him with some bonus or benefit. {{skil..."
- 14:55, 9 October 2020 diff hist +31 N Token Redirected page to Terminology#Token current Tag: New redirect
- 14:51, 9 October 2020 diff hist +1,050 Multispectral Visor
- 14:44, 9 October 2020 diff hist +36 N Mount Redirected page to General Movement Rules current Tag: New redirect
- 14:44, 9 October 2020 diff hist +36 N Dismount Redirected page to General Movement Rules current Tag: New redirect