NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
Engaged State
From Infinity
Revision as of 16:11, 6 April 2020 by Ian (talk | contribs) (Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''...")
Combat Module Intro || Damage | Saving Rolls | Wounds and Structure | Unconscious | Dead | Guts Rolls || Ballistic Skills | BS Attack | Template Weapons and Equipment | Direct Template Weapons | Impact Template Weapons | Ranged Weapon Profile | Speculative Attack | Intuitive Attack || Close Combat | CC Attack | Engaged State | Melee Weapon Profile || Quantronic Combat (Hacking)
PRONE |
ACTIVATION
- The Trooper is in Silhouette contact with an Enemy Trooper, and neither are in a Null or Immobilized State.
EFFECTS
- Troopers in Engaged State are considered to be in Close Combat.
- Troopers in this State can only declare CC Attack, Dodge, Idle, Reset, and Skills that specify that they can be used in Close Combat or in Engaged State.
- Troopers that are in Engaged State may not trace LoF outside their Close Combat.
- By declaring BS Attack on a Trooper in Engaged State, the BS Attack against a Close Combat rule must be applied.
- Template Weapons placed on a group of Troopers in Engaged state will always affect all participating Troopers, even if the placement of the Template would only affect one of them.
CANCELLATION
- This State is cancelled when the Trooper in question ceases to be in Silhouette contact with any Enemy Troopers.
- A Trooper's Engaged State is automatically cancelled if, in the 5.1 Effects step of any Order, all enemies in Silhouette contact are in Null or Immobilized States.
- A Trooper may also cancel the Engaged State if they pass a Dodge Roll, either Normal or Face to Face. In this case, the Trooper must leave Silhouette contact, moving up to 2 inches to separate themselves from the enemy.
- If they cannot move to a valid position that is outside Silhouette contact, the Trooper will remain in Engaged State without moving.