Difference between revisions of "Loss of Lieutenant"

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Despite their training and their constant connection with Mission Control, losing a team leader to enemy fire or system failure can wreak havoc on the discipline of soldiers, creating a moment of confusion in which everyone is left to their own devices, without a coordinated tactical approach. This situation is usually temporary, and order reigns again once the next rung in the chain of command steps up or Mission Control chooses a new leader.
 
Despite their training and their constant connection with Mission Control, losing a team leader to enemy fire or system failure can wreak havoc on the discipline of soldiers, creating a moment of confusion in which everyone is left to their own devices, without a coordinated tactical approach. This situation is usually temporary, and order reigns again once the next rung in the chain of command steps up or Mission Control chooses a new leader.
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{{update | 1.3, Nov 2022}}
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* If, during the '''[[Tactical Phase]]''' of the Active Turn, the Active Player lacks a [[Lieutenant]] because they did not deploy it on the game table (as a Model or as a Marker) or the previous Lieutenant is currently in a '''Null''' ([[Unconscious]], [[Dead]], [[Sepsitorized]]...) or '''[[Isolated]]''' State, then a Loss of Lieutenant situation is automatically declared.
* If, during the Tactical Phase of the Active Turn, the Active Player lacks a [[Lieutenant]] because they did not deploy {{erratahighlight}}it on the game table (as a Model or as a Marker){{erratahighlight-end}} or the previous Lieutenant is currently in a Null ([[Unconscious]], [[Dead]], [[Sepsitorized]]...) or [[Isolated]] State, then a situation of Loss of Lieutenant is automatically declared.
 
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* If, during the Tactical Phase of the Active Turn, the Active Player lacks a [[Lieutenant]] because they did not deploy or the previous Lieutenant is currently in a Null ([[Unconscious]], [[Dead]], [[Sepsitorized]]...) or [[Isolated]] State, then a situation of Loss of Lieutenant is automatically declared.
 
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{{effects}}
 
{{effects}}
 
* While an army is in a Loss of Lieutenant situation, all Troopers in its Army List are [[Irregular]].
 
* While an army is in a Loss of Lieutenant situation, all Troopers in its Army List are [[Irregular]].
 
{{cancellation}}
 
{{cancellation}}
* At the end of the player’s Turn, they must appoint a new Lieutenant, at no cost, which cancels the Loss of Lieutenant situation. The new Lieutenant gains the [[Lieutenant]] Special Skill, with no additional abilities. The identity of this new Lieutenant is still considered [[Private Information]].
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* At the end of the player’s Turn, they must appoint a new Lieutenant, at no cost, which cancels the Loss of Lieutenant situation. The new Lieutenant gains the Lieutenant Special Skill, with no additional abilities. The identity of this new Lieutenant is still considered [[Private Information]].
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{{important-start}}
 
{{important-start}}
Troopers whose Unit Profile has the [[Irregular]] Characteristic or the [[REM]] Troop Type cannot be appointed as Lieutenant.
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Troopers whose Unit Profile has the [[Irregular]] Characteristic or the [[REM]] [[Troop Type]] cannot be appointed as Lieutenant.
 
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{{important-end}}
 
 
== See Also ==
 
'''From the [[Lieutenant]] Special Skill:'''
 
* If, during the [[Tactical Phase]] of the Turn, the Lieutenant is in an [[Isolated]] or any [[Null]] State ([[Unconscious]], [[Dead]], etc.) or has not been deployed on the gaming table, the [[Loss of Lieutenant]] rule will be applied.
 
 
 
== FAQs & Errata ==
 
 
{{faqbox |
 
type = faq |
 
title = N4 FAQ |
 
version = Removed in 1.3, Nov 2022 <s>1.0, Jan 2021</s> |
 
q = <s>Q: How does the Lieutenant Special Skill interact with Isolated State? Can they still spend their Lieutenant Special Order, and can it still be used by a Trooper with NCO? Does this change during Loss of Lieutenant?</s> |
 
a = <s>A: The Special Lieutenant Order can be used if it has already been generated. During Loss of Lieutenant it is not generated, because the Loss of Lieutenant check is before the Order Count step.</s> |
 
related = [[Isolated State]], [[Lieutenant]], [[Loss of Lieutenant]], [[NCO]] }}
 
 
 
{{faqbox |
 
type = faq |
 
title = N4 FAQ |
 
version = 1.3, Nov 2022 |
 
q = Q: What happens to the Special Lieutenant Order if the Lieutenant enters Isolated State? |
 
a = A: If the Order has not been spent, it is lost and cannot be used, whether by the Lieutenant or by a Trooper with the NCO Skill. |
 
related = [[Isolated State]], [[Lieutenant]], [[Loss of Lieutenant]], [[NCO]], [[Orders and the Order Pool]] }}
 
 
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Revision as of 15:38, 21 March 2025


Despite their training and their constant connection with Mission Control, losing a team leader to enemy fire or system failure can wreak havoc on the discipline of soldiers, creating a moment of confusion in which everyone is left to their own devices, without a coordinated tactical approach. This situation is usually temporary, and order reigns again once the next rung in the chain of command steps up or Mission Control chooses a new leader.


ACTIVATION
  • If, during the Tactical Phase of the Active Turn, the Active Player lacks a Lieutenant because they did not deploy it on the game table (as a Model or as a Marker) or the previous Lieutenant is currently in a Null (Unconscious, Dead, Sepsitorized...) or Isolated State, then a Loss of Lieutenant situation is automatically declared.
EFFECTS
  • While an army is in a Loss of Lieutenant situation, all Troopers in its Army List are Irregular.
CANCELLATION
  • At the end of the player’s Turn, they must appoint a new Lieutenant, at no cost, which cancels the Loss of Lieutenant situation. The new Lieutenant gains the Lieutenant Special Skill, with no additional abilities. The identity of this new Lieutenant is still considered Private Information.


IMPORTANT

Troopers whose Unit Profile has the Irregular Characteristic or the REM Troop Type cannot be appointed as Lieutenant.