NOTICE: Infinity N5.2 and FAQ 5.0.0
The wiki currently uses the N5.1.1 rules. Until it has been updated, please download the N5.2 rules PDF and v5.0.0 FAQ from the Rules section of https://infinityuniverse.com/resources/infinity.
Difference between revisions of "Scenarios"
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− | The tactical flexibility inherent in Infinity | + | The tactical flexibility inherent in Infinity allows games to be much more interesting than a typical exterminate the enemy scenario. |
This section includes a small set of missions that serve as an introduction to this new level of gaming. | This section includes a small set of missions that serve as an introduction to this new level of gaming. | ||
Find more free content in the Downloads section of the Infinity official website: https://www.infinitytheuniverse.com. | Find more free content in the Downloads section of the Infinity official website: https://www.infinitytheuniverse.com. | ||
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Revision as of 08:47, 13 October 2020
Introduction | Basic Rules | Movement Module | Combat Module | Ammunition and Weaponry | Skills and Equipment Module | Command Module | Fireteams Module | Terrain and Scenery Structures | Triumph and Defeat Module | Setting up the Gaming Table | Scenarios | Game States and Glossary | Quick Reference Charts | Infinity Reinforcements
The tactical flexibility inherent in Infinity allows games to be much more interesting than a typical exterminate the enemy scenario.
This section includes a small set of missions that serve as an introduction to this new level of gaming. Find more free content in the Downloads section of the Infinity official website: https://www.infinitytheuniverse.com.