Diferencia entre revisiones de «Estado Normal»
De Infinity
(Created page with "{{section-game-states}} {{skillbox |black| Normal State |}} {{activation}} * Unless otherwise noted, all Troopers deploy in this state. * Troopers in any ''Null'' State...") |
(Sin diferencias)
|
Revisión del 16:08 20 abr 2020
Terminología | Alineamiento | Etiquetas | Propiedades | Lista de Estados
Aislado | Aturdido | Camuflado | Cuerpo a Tierra | Descargado | Desconectado | Despliegue Oculto | Embrión Shasvastii | Fuego de Supresión | HoloMáscara | Holoeco | Inconsciente | Inmovilizado-A | Inmovilizado-B | Marcado | Muerto | Normal | Poseído | Pozo de Tirador | ¡¡¡Retirada!!! | Sepsitorizado | Suplantado | Trabado
Normal State |
ACTIVACIÓN
- Unless otherwise noted, all Troopers deploy in this state.
- Troopers in any Null State revert to the Normal State if their Null States are cancelled.
- Therefore, Troopers in the Unconscious State revert to the Normal State if they recover at least 1 point of their Wounds or Structure Attribute.
EFECTOS
- The Trooper generates 1 Order for their players to use during the Tactical Phase.
- The Trooper counts towards the Player's Victory Points.
CANCELACIÓN
- The Normal state is cancelled when the Trooper enters any Null State (Unconscious, Dead...) or when the effect of a Special Skill, weapon or piece of Equipment indicates so.