Jump
From Infinity
This Common Skill allows the user to clear obstacles and leap over small distances.
JUMP | ENTIRE ORDER |
{{{1}}} |
Movement, No LoF, No Roll.]]
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Requirements
Players will check the Requirements of this Skill when declaring it.
- The Trooper’s MOV value must be sufficient to reach a landing spot, and the landing spot must be equal or larger than the Trooper's base.
Effects
- Allows the user to move horizontally (to clear a gap), vertically (to reach a higher or lower surface), diagonally or tracing a parabola, up to his first MOV Attribute value in inches.
- Jump is a Common Skill that does not require a Roll.
- When Jumping, measure the horizontal, vertical, diagonal or parabolic distance between the starting location and the landing spot, measuring from the base’s outer edge and underside.
- Troopers cannot benefit from Partial Cover MODs during an Order in which they declared Jump.
- Jumping movement must follow the General Movement Rules as well as the Moving and Measuring rules.
Sibylla's Advice
Measuring parabolas: the easiest way to measure a parabolic route is using a flexible tape measure, bending it for convenience.