User contributions
- 15:58, 20 April 2020 diff hist +24 Engaged State
- 15:57, 20 April 2020 diff hist +8 Template:Section-game-states
- 15:54, 20 April 2020 diff hist +23 Dead State
- 15:54, 20 April 2020 diff hist +22 Template:Section-game-states
- 15:53, 20 April 2020 diff hist +47 Camouflaged State
- 15:52, 20 April 2020 diff hist +491 N Template:Section-game-states Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | <span class="mw-selflink self..."
- 15:47, 20 April 2020 diff hist +724 N States Created page with "{{section-glossary}} A State is a game rule that represents the different conditions, positive or negative, in which a Trooper or Game Element can be in, in Infinity CodeOne..."
- 15:43, 20 April 2020 diff hist +3,399 N Traits Created page with "{{section-glossary}} Traits are the special features of certain weapons and pieces of Equipment. Traits are commonly given to Common and Special Skills, or to specific effec..."
- 15:38, 20 April 2020 diff hist +3 Labels
- 11:26, 20 April 2020 diff hist +40 N Victory Points Redirected page to Terminology#Victory Points current Tag: New redirect
- 11:25, 20 April 2020 diff hist +33 N Trooper Redirected page to Terminology#Trooper current Tag: New redirect
- 11:25, 20 April 2020 diff hist +31 N Neutral Redirected page to Alignment#Neutral current Tag: New redirect
- 11:25, 20 April 2020 diff hist +4,246 N Labels Created page with "{{section-glossary}} Labels and Traits describe game features and particularities of both Skills and weaponry and Equipment. == Labels == ''Labels'' describe a series of d..."
- 11:18, 20 April 2020 diff hist +24 Terminology
- 11:18, 20 April 2020 diff hist +23 N Army Lists Redirected page to Army List current Tag: New redirect
- 11:18, 20 April 2020 diff hist +1,045 N Alignment Created page with "{{section-glossary}} In Infinity CodeOne it is important to define which game elements belong to a players’ side, and which belong to no side. This determines if those gam..."
- 11:14, 20 April 2020 diff hist +5 Game States and Glossary
- 11:14, 20 April 2020 diff hist +15 MediaWiki:Breadcrumbs
- 11:13, 20 April 2020 diff hist +33 MediaWiki:Breadcrumbs
- 11:12, 20 April 2020 diff hist +6 Game States
- 11:12, 20 April 2020 diff hist +37 Game States
- 11:11, 20 April 2020 diff hist +41 N Hacking Redirected page to Quantronic Combat (Hacking) current Tag: New redirect
- 11:11, 20 April 2020 diff hist +42 N Armor Redirected page to Unit Profile#Armor .28ARM.29 current Tag: New redirect
- 11:10, 20 April 2020 diff hist +50 N Characteristics Redirected page to Unit Profile#Trooper Characteristics current Tag: New redirect
- 11:09, 20 April 2020 diff hist +24 N Controller Redirected page to Peripheral current Tag: New redirect
- 11:09, 20 April 2020 diff hist +46 N Skills Redirected page to Skills and Equipment in Infinity current Tag: New redirect
- 11:09, 20 April 2020 diff hist +46 N Skill Redirected page to Skills and Equipment in Infinity Tag: New redirect
- 11:08, 20 April 2020 diff hist +22 N Weapon Redirected page to Weaponry current Tag: New redirect
- 11:07, 20 April 2020 diff hist +28 N Special Skill Redirected page to Special Skills current Tag: New redirect
- 11:06, 20 April 2020 diff hist +2,735 Terminology
- 10:56, 20 April 2020 diff hist +179 N Template:Section-glossary Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> '''Glossary''' ---- Terminology | Alignment | Labels | Traits | Game States List </div></..." current
- 10:54, 20 April 2020 diff hist +46 N Terminology Created page with "{{section-glossary}} Category: Glossary"
- 10:53, 20 April 2020 diff hist +802 Game States and Glossary
- 10:50, 20 April 2020 diff hist +7 Game States and Glossary
- 10:33, 17 April 2020 diff hist +732 N Game States and Glossary Created page with "This rulebook uses a series of terms that describe and refer to certain concepts that are important for understanding the game mechanics and the way specific rules, skills, we..."
- 10:24, 17 April 2020 diff hist +52 MediaWiki:Breadcrumbs
- 10:23, 17 April 2020 diff hist +4,939 N Setting up the Gaming Table Created page with "'''The advice given in this section is for information only. Although advisable, it is not mandatory to follow this guide to set up a gaming table.''' Infinity CodeOne is a g..."
- 10:12, 17 April 2020 diff hist -21 MediaWiki:Breadcrumbs
- 10:12, 17 April 2020 diff hist -4 MediaWiki:Breadcrumbs
- 10:10, 17 April 2020 diff hist +68 MediaWiki:Breadcrumbs
- 10:09, 17 April 2020 diff hist +2,249 N Triumph and Defeat Module Created page with "Once the game is over, it is time to determine the victor. The player who fulfills all victory conditions wins the game, but the conditions that govern victory—or defeat—d..."
- 10:06, 17 April 2020 diff hist +73 Main Sections
- 16:52, 16 April 2020 diff hist +10 Main Sections
- 16:42, 16 April 2020 diff hist +1 Scenery Structures
- 16:40, 16 April 2020 diff hist +68 MediaWiki:Breadcrumbs
- 16:40, 16 April 2020 diff hist +1,610 N Scenery Structures Created page with "== Access Width (AW) == In Infinity CodeOne, the scenery used on the table to simulate the game and mission settings is usually made up of buildings with different kinds of a..."
- 16:37, 16 April 2020 diff hist 0 Main Sections
- 16:36, 16 April 2020 diff hist +661 N Nanoscreen Created page with "{{section-equipment}} This is a device that generates a thick cloud of nanobots, providing its user with mobile Partial Cover. {{skillbox |black| NANOSCREEN | AUTOMATIC EQ..."
- 16:34, 16 April 2020 diff hist +23 N CC Attacks Redirected page to CC Attack current Tag: New redirect
- 16:34, 16 April 2020 diff hist +1,282 N Multispectral Visor Created page with "{{section-equipment}} This piece of Equipment was designed to combat the effects of different military concealment and camouflage technologies. {{skillbox |black| MULTISPE..."