Difference between revisions of "Zones, Bases and Silhouettes"
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== Base Contact/Silhouette Contact == | == Base Contact/Silhouette Contact == | ||
The Troopers are positioned with their Silhouettes in contact with each other. This term also applies when the Trooper's ''[[Silhouette]]'' is in contact with a game element that may or may not have a base, like a piece of terrain. | The Troopers are positioned with their Silhouettes in contact with each other. This term also applies when the Trooper's ''[[Silhouette]]'' is in contact with a game element that may or may not have a base, like a piece of terrain. | ||
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+ | {{update | PDF 2.1, July 2023}} | ||
+ | A Trooper is always in Silhouette contact with themselves. | ||
+ | {{update-end}} | ||
{{image | name=eng-base-contact.jpg | style=512border }} | {{image | name=eng-base-contact.jpg | style=512border }} |
Latest revision as of 10:56, 15 August 2023
Game Elements | Open and Private Information | Labels and Traits | Armies | Unit Profile | Game States | Army List | Orders and the Order Pool | Trooper Activation | Initiative and Deployment | Game Sequence | Loss of Lieutenant | Silhouettes | Line of Fire | Zone of Control | Zones, Bases and Silhouettes | Coherency | Distances and Measurements | Replacing Models and Markers | Rolls
This ruleset frequently uses terms that define the interaction between Troopers and other game elements.
Base Contact/Silhouette Contact
The Troopers are positioned with their Silhouettes in contact with each other. This term also applies when the Trooper's Silhouette is in contact with a game element that may or may not have a base, like a piece of terrain.
Update PDF 2.1, July 2023
A Trooper is always in Silhouette contact with themselves.
Inside
To consider a Trooper to be inside a defined game area (for example a Zone of Control, a Zero Visibility Zone, or a Difficult Terrain Zone) its Silhouette must be in contact with the zone, or be at least partially within the zone.
Totally Inside
When a rule specifies “totally inside”, then the Trooper's entire Silhouette must be inside the defined area.
Game Elements | Open and Private Information | Labels and Traits | Armies | Unit Profile | Game States | Army List | Orders and the Order Pool | Trooper Activation | Initiative and Deployment | Game Sequence | Loss of Lieutenant | Silhouettes | Line of Fire | Zone of Control | Zones, Bases and Silhouettes | Coherency | Distances and Measurements | Replacing Models and Markers | Rolls