Difference between revisions of "Zones, Bases and Silhouettes"

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(PDF 2.1)
 
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== Base Contact/Silhouette Contact ==
 
== Base Contact/Silhouette Contact ==
 
The Troopers are positioned with their Silhouettes in contact with each other. This term also applies when the Trooper's ''[[Silhouette]]'' is in contact with a game element that may or may not have a base, like a piece of terrain.
 
The Troopers are positioned with their Silhouettes in contact with each other. This term also applies when the Trooper's ''[[Silhouette]]'' is in contact with a game element that may or may not have a base, like a piece of terrain.
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{{update | PDF 2.1, July 2023}}
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A Trooper is always in Silhouette contact with themselves.
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{{update-end}}
 
   
 
   
 
{{image | name=eng-base-contact.jpg | style=512border }}
 
{{image | name=eng-base-contact.jpg | style=512border }}

Latest revision as of 10:56, 15 August 2023


This ruleset frequently uses terms that define the interaction between Troopers and other game elements.


Base Contact/Silhouette Contact

The Troopers are positioned with their Silhouettes in contact with each other. This term also applies when the Trooper's Silhouette is in contact with a game element that may or may not have a base, like a piece of terrain.

Update PDF 2.1, July 2023
A Trooper is always in Silhouette contact with themselves.

eng-base-contact.jpg


Inside

To consider a Trooper to be inside a defined game area (for example a Zone of Control, a Zero Visibility Zone, or a Difficult Terrain Zone) its Silhouette must be in contact with the zone, or be at least partially within the zone.


Totally Inside

When a rule specifies “totally inside”, then the Trooper's entire Silhouette must be inside the defined area.

eng-totally-inside.jpg