NOTICE: Infinity N5.2 and N5 FAQ 0.0.0

The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.

Difference between revisions of "Difficult Terrain"

From Infinity
Jump to: navigation, search
(N5 first version.)
m
Line 2: Line 2:
  
  
 +
{{css_skillbox |black| DIFFICULT TERRAIN | }}
 
Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.
 
Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.
  
 
{{css_skillbox |black| DIFFICULT TERRAIN | }}
 
 
{{requirements}}
 
{{requirements}}
 
* Troopers must apply the Difficult Terrain rules when their [[Silhouette]] is inside or in contact with a Difficult Terrain area and they declare a Skill with the [[Movement Label]] such as [[Move]], [[Cautious Movement]], [[Climb]], [[Jump]], or the [[Berserk]] Special Skill.
 
* Troopers must apply the Difficult Terrain rules when their [[Silhouette]] is inside or in contact with a Difficult Terrain area and they declare a Skill with the [[Movement Label]] such as [[Move]], [[Cautious Movement]], [[Climb]], [[Jump]], or the [[Berserk]] Special Skill.

Revision as of 15:25, 11 April 2025


DIFFICULT TERRAIN

Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.

REQUIREMENTS
EFFECTS
  • Entering Silhouette contact with a Difficult Terrain area immediately and automatically ends the Trooper's Movement, regardless of its type, for the rest of the Order.
  • If the Trooper chooses to continue to move through the Difficult Terrain area, they must declare a new Order and apply a MOD of -1 inch to both values of their MOV, or to the value specified by any Skill involved, such as Jump.