Difference between revisions of "Zones, Bases and Silhouettes"

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This ruleset frequently uses terms that define the interaction between Troopers and other game elements.  
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This ruleset frequently uses terms that define the interaction between Troopers and other game elements.
  
  
 
== Base Contact/Silhouette Contact ==
 
== Base Contact/Silhouette Contact ==
The Troopers are positioned with their Silhouettes in contact with each other. This term also applies when the Trooper's ''[[Silhouette]]'' is in contact with a game element that may or may not have a base, like a piece of terrain.
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The Troopers are positioned with their [[Silhouette]]s in contact with each other. This term also applies when the Trooper’s Silhouette is in contact with a game element that may or may not have a base, like a piece of terrain.
  
{{update | PDF 2.1, July 2023}}
 
 
A Trooper is always in Silhouette contact with themselves.
 
A Trooper is always in Silhouette contact with themselves.
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{{image | name=eng-base-contact.jpg | style=512border }}
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{{image | name=n5/dual-silhouette-contact.jpg | style=fullborder }}
  
  
 
== Inside ==
 
== Inside ==
To consider a ''[[Trooper]]'' to be inside a defined game area (for example a ''[[Zone of Control]]'', a ''[[Zero Visibility Zone]]'', or a ''[[Difficult Terrain Zone]]'') its ''[[Silhouette]]'' must be in contact with the zone, or be at least partially within the zone.
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To consider a Trooper to be inside a defined game area (for example a [[Zone of Control]], a [[Zero Visibility Zone]], or a [[Difficult Terrain Zone]]) its [[Silhouette]] must be in contact with the zone, or be at least partially within the zone.
  
  
 
== Totally Inside ==
 
== Totally Inside ==
When a rule specifies “totally inside”, then the ''[[Trooper]]'s'' entire ''[[Silhouette]]'' must be inside the defined area.  
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When a rule specifies “totally inside”, then the Trooper’s entire [[Silhouette]] must be inside the defined area.
  
{{image | name=eng-totally-inside.jpg | style=512border }}
 
  
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{{image | name=n5/eng-in-out-zones.jpg | style=fullborder }}
  
{{Section-basic-rules}}
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Latest revision as of 09:30, 25 April 2025


This ruleset frequently uses terms that define the interaction between Troopers and other game elements.


Base Contact/Silhouette Contact

The Troopers are positioned with their Silhouettes in contact with each other. This term also applies when the Trooper’s Silhouette is in contact with a game element that may or may not have a base, like a piece of terrain.

A Trooper is always in Silhouette contact with themselves.

dual-silhouette-contact.jpg


Inside

To consider a Trooper to be inside a defined game area (for example a Zone of Control, a Zero Visibility Zone, or a Difficult Terrain Zone) its Silhouette must be in contact with the zone, or be at least partially within the zone.


Totally Inside

When a rule specifies “totally inside”, then the Trooper’s entire Silhouette must be inside the defined area.


eng-in-out-zones.jpg