Difference between revisions of "Zone of Control"
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Troopers have an awareness of their surroundings. '''Zone of Control''' (ZoC) is defined as an imaginary cylinder with a radius of 8 inches from the outer edge of the Trooper's Silhouette, extending 8 inches up from the top of the Silhouette and 8 inches down from the bottom of the Silhouette. | Troopers have an awareness of their surroundings. '''Zone of Control''' (ZoC) is defined as an imaginary cylinder with a radius of 8 inches from the outer edge of the Trooper's Silhouette, extending 8 inches up from the top of the Silhouette and 8 inches down from the bottom of the Silhouette. | ||
− | === Zone of Control and | + | === Zone of Control and AROs=== |
Enemies entering or acting inside the ''Zone of Control'' of a Trooper while remaining outside that Trooper’s LoF can be reacted to, but '''only''' by using the Common Skills ''[[Dodge]]'' or ''[[Reset]]'', unless the Trooper has a Special Skill, weapon, or piece of Equipment that can be used without ''[[LoF]]''. | Enemies entering or acting inside the ''Zone of Control'' of a Trooper while remaining outside that Trooper’s LoF can be reacted to, but '''only''' by using the Common Skills ''[[Dodge]]'' or ''[[Reset]]'', unless the Trooper has a Special Skill, weapon, or piece of Equipment that can be used without ''[[LoF]]''. | ||
Revision as of 14:20, 12 May 2020
Game Elements | Open and Private Information | Labels and Traits | Armies | Unit Profile | Game States | Army List | Orders and the Order Pool | Trooper Activation | Initiative and Deployment | Game Sequence | Loss of Lieutenant | Silhouettes | Line of Fire | Zone of Control | Zones, Bases and Silhouettes | Coherency | Distances and Measurements | Replacing Models and Markers | Rolls
Troopers have an awareness of their surroundings. Zone of Control (ZoC) is defined as an imaginary cylinder with a radius of 8 inches from the outer edge of the Trooper's Silhouette, extending 8 inches up from the top of the Silhouette and 8 inches down from the bottom of the Silhouette.
Zone of Control and AROs
Enemies entering or acting inside the Zone of Control of a Trooper while remaining outside that Trooper’s LoF can be reacted to, but only by using the Common Skills Dodge or Reset, unless the Trooper has a Special Skill, weapon, or piece of Equipment that can be used without LoF.
Game Elements | Open and Private Information | Labels and Traits | Armies | Unit Profile | Game States | Army List | Orders and the Order Pool | Trooper Activation | Initiative and Deployment | Game Sequence | Loss of Lieutenant | Silhouettes | Line of Fire | Zone of Control | Zones, Bases and Silhouettes | Coherency | Distances and Measurements | Replacing Models and Markers | Rolls