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Difference between revisions of "Difficult Terrain"

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(Created page with "{{section-terrain-and-scenery-section}} {{n4only}} {{n4list}} Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers att...")
 
(PDF N5.2 update.)
 
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{{css_skillbox |black| DIFFICULT TERRAIN | }}
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Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.
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Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.  
 
  
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{{skillbox |black| DIFFICULT TERRAIN | }}
 
 
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* Troopers must apply the Difficult Terrain rules when their [[Silhouette contact|Silhouette]] is inside or in contact with a Difficult Terrain area and they declare a Skill with the [[Movement Label]] such as [[Move]], [[Cautious Movement]], [[Climb]], [[Jump]], or the [[Berserk]] Special Skill.
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* Troopers must apply the Difficult Terrain rules when their [[Silhouette]] is inside or in contact with a Difficult Terrain area and they declare a Skill with the [[Movement Label]] such as [[Move]], [[Cautious Movement]], [[Climb]], [[Jump]], or the [[Berserk]] Special Skill.
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* Difficult Terrain also affects Troopers who make Silhouette contact with it during an Order.
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* Difficult Terrain also affects Troopers who make [[Silhouette contact]] with it during an Order.
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{{effects}}
 
{{effects}}
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* Entering Silhouette contact with a Difficult Terrain area immediately and automatically ends the Trooper's Movement, regardless of its type, for the rest of the [[Order]].
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* Entering Silhouette contact with a Difficult Terrain area immediately and automatically ends the Trooper's Movement, regardless of its type, for the rest of the [[Trooper Activation | Order]].
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* If the Trooper chooses to continue to move through the Difficult Terrain area, they must declare a new Order and apply a MOD of -1 inch to both values of their [[MOV]] Attribute.
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* If the Trooper chooses to continue to move through the Difficult Terrain area, they must declare a new [[Order]] and apply a MOD of -1 inch to both values of their [[MOV]] {{erratahighlight}}Attribute{{erratahighlight-end}}, or to the value specified by any Skill involved, such as [[Jump]].
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{{minorchange|October 2025|N5.2}}
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[[Category: Terrain and Scenery Structures]]
  
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[[Category: Terrain & Scenery Structures]]
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[[Category: N5.2 Update]]

Latest revision as of 10:03, 24 October 2025


DIFFICULT TERRAIN

Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.

REQUIREMENTS
EFFECTS
  • Entering Silhouette contact with a Difficult Terrain area immediately and automatically ends the Trooper's Movement, regardless of its type, for the rest of the Order.
  • If the Trooper chooses to continue to move through the Difficult Terrain area, they must declare a new Order and apply a MOD of -1 inch to both values of their MOV Attribute, or to the value specified by any Skill involved, such as Jump.

October 2025: Minor text changes in N5.2.