NOTICE: Infinity N5.2 and N5 FAQ 0.0.0
The wiki has been updated to include the N5.2 changes and the v0.0.0 FAQ.
List of wiki pages updated in N5.2.
User contributions
- 15:59, 26 March 2020 diff hist +6,576 N Rolls Created page with "{{Section-basic-rules}} Infinity CodeOne uses 20-sided dice (commonly known as d20) to determine whether specific actions are successful. For example, players roll dice to f..."
- 15:37, 26 March 2020 diff hist +7 Distances and Measurements
- 15:34, 26 March 2020 diff hist +1,037 N Distances and Measurements Created page with "{{Section-basic-rules}} Distances in the game table are measured in inches, using a tape measure or ruler. When measuring the distance between two Troopers, players must me..."
- 15:33, 26 March 2020 diff hist +35 N Template:Advice Start Ian moved page Template:Advice Start to Template:Advice-start current Tag: New redirect
- 15:33, 26 March 2020 diff hist 0 m Template:Advice-start Ian moved page Template:Advice Start to Template:Advice-start
- 15:33, 26 March 2020 diff hist +33 N Template:Advice End Ian moved page Template:Advice End to Template:Advice-end current Tag: New redirect
- 15:33, 26 March 2020 diff hist 0 m Template:Advice-end Ian moved page Template:Advice End to Template:Advice-end current
- 11:48, 26 March 2020 diff hist +1,025 N Zones, Bases and Silhouettes Created page with "{{Section-basic-rules}} This ruleset frequently uses terms that define the interaction between Troopers and other game elements. == Base Contact/Silhouette Contact == The..."
- 11:43, 26 March 2020 diff hist +755 N Zone of Control Created page with "{{Section-basic-rules}} Troopers have an awareness of their surroundings. '''Zone of Control''' (ZoC) is defined as an imaginary cylinder with a radius of 8 inches from the..."
- 11:43, 26 March 2020 diff hist +3 Basic Rules →Armies
- 11:40, 26 March 2020 diff hist +2,401 N Line of Fire Created page with "{{Section-basic-rules}} In Infinity CodeOne, Troopers have a Line of Fire ''(LoF)'' angle of 180º, that is, they can see with the front half of their base, as shown on the..."
- 11:35, 26 March 2020 diff hist +35 Template:Section-basic-rules
- 11:34, 26 March 2020 diff hist -4 Basic Rules →Silhouette Templates, Line of Fire And Zone Of Control
- 11:34, 26 March 2020 diff hist +1,371 N Silhouettes Created page with "{{Section-basic-rules}} In game terms, all Troopers occupy an unvarying volume on the table. This volume is cylinder-shaped, with its width determined by the base size and i..."
- 11:26, 26 March 2020 diff hist +24 Game Sequence →End of the Turn
- 11:25, 26 March 2020 diff hist +25 Initiative and Deployment →Deployment Rules
- 11:25, 26 March 2020 diff hist +27 Army List →Infinity Army
- 11:25, 26 March 2020 diff hist +26 Unit Profile →Weaponry
- 11:24, 26 March 2020 diff hist +25 Trooper Activation →Order Expenditure Sequence
- 11:24, 26 March 2020 diff hist +27 Orders and the Order Pool
- 11:23, 26 March 2020 diff hist -8,084 Orders and the Order Pool
- 11:23, 26 March 2020 diff hist +8,103 N Trooper Activation Created page with "{{Section-basic-rules}} == Structure of an Order == Players use Orders to activate Troopers and have them perform actions in the form of Skills (Move, Jump, CC Attack…). D..."
- 11:22, 26 March 2020 diff hist +23 Template:Section-basic-rules
- 11:14, 26 March 2020 diff hist +3,015 N Game Sequence Created page with "{{Section-basic-rules}} == Game Round == Infinity CodeOne games are divided into ''Game Rounds'', or ''Rounds'', during which both players have the chance to take an active..."
- 16:07, 25 March 2020 diff hist +3,314 N Initiative and Deployment Created page with "{{Section-basic-rules}} == Initiative Roll == Before the game begins, players make a Face to Face Roll using their respective Lieutenant's ''WIP'' Attri..."
- 15:59, 25 March 2020 diff hist +42 N Open Information Redirected page to Open and Private Information current Tag: New redirect
- 15:54, 25 March 2020 diff hist +1,736 Orders and the Order Pool
- 15:54, 25 March 2020 diff hist +37 N Template:Remember Start Ian moved page Template:Remember Start to Template:Remember-start current Tag: New redirect
- 15:54, 25 March 2020 diff hist 0 m Template:Remember-start Ian moved page Template:Remember Start to Template:Remember-start
- 15:54, 25 March 2020 diff hist +35 N Template:Remember End Ian moved page Template:Remember End to Template:Remember-end current Tag: New redirect
- 15:54, 25 March 2020 diff hist 0 m Template:Remember-end Ian moved page Template:Remember End to Template:Remember-end current
- 15:53, 25 March 2020 diff hist +38 N Template:Important Start Ian moved page Template:Important Start to Template:Important-start current Tag: New redirect
- 15:53, 25 March 2020 diff hist 0 m Template:Important-start Ian moved page Template:Important Start to Template:Important-start
- 15:53, 25 March 2020 diff hist +36 N Template:Important End Ian moved page Template:Important End to Template:Important-end current Tag: New redirect
- 15:53, 25 March 2020 diff hist 0 m Template:Important-end Ian moved page Template:Important End to Template:Important-end current
- 15:53, 25 March 2020 diff hist +36 N Template:Greybox Start Ian moved page Template:Greybox Start to Template:Greybox-start current Tag: New redirect
- 15:53, 25 March 2020 diff hist 0 m Template:Greybox-start Ian moved page Template:Greybox Start to Template:Greybox-start
- 15:52, 25 March 2020 diff hist +34 N Template:Greybox End Ian moved page Template:Greybox End to Template:Greybox-end current Tag: New redirect
- 15:52, 25 March 2020 diff hist 0 m Template:Greybox-end Ian moved page Template:Greybox End to Template:Greybox-end current
- 12:10, 25 March 2020 diff hist +4,049 Orders and the Order Pool
- 11:49, 25 March 2020 diff hist +34 Army List
- 11:44, 25 March 2020 diff hist +234 Unit Profile
- 11:39, 25 March 2020 diff hist +6 Open and Private Information
- 11:36, 25 March 2020 diff hist 0 Skills and Equipment in Infinity
- 15:14, 24 March 2020 diff hist +2,319 Orders and the Order Pool
- 15:08, 24 March 2020 diff hist +3,949 N Orders and the Order Pool Created page with "{{Section-basic-rules}} In Infinity CodeOne, the capacity of an army to maneuver and take actions is measured in Orders. An Order is a game concept, a sort of currency spent..."
- 14:55, 24 March 2020 diff hist +669 Basic Rules →Army List
- 14:54, 24 March 2020 diff hist -5 m Army List →Support Weapons Cost (SWC)
- 14:54, 24 March 2020 diff hist +45 N Army Points Redirected page to Army List#Army Points and Value current Tag: New redirect
- 14:53, 24 March 2020 diff hist +49 N Availability Redirected page to Unit Profile#Availability .28AVA.29 current Tag: New redirect