Difference between revisions of "Difficult Terrain"

From Infinity
Jump to: navigation, search
m
(N5 first version.)
Line 1: Line 1:
{{section-terrain-and-scenery-section}}
+
{{n5-section-terrain-and-scenery-section}}
  
  
{{n4only}}
+
Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.
{{n4list}}
 
Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.  
 
  
{{skillbox |black| DIFFICULT TERRAIN | }}
+
 
 +
{{css_skillbox |black| DIFFICULT TERRAIN | }}
 
{{requirements}}
 
{{requirements}}
* Troopers must apply the Difficult Terrain rules when their [[Silhouette contact|Silhouette]] is inside or in contact with a Difficult Terrain area and they declare a Skill with the [[Movement Label]] such as [[Move]], [[Cautious Movement]], [[Climb]], [[Jump]], or the [[Berserk]] Special Skill.
+
* Troopers must apply the Difficult Terrain rules when their [[Silhouette]] is inside or in contact with a Difficult Terrain area and they declare a Skill with the [[Movement Label]] such as [[Move]], [[Cautious Movement]], [[Climb]], [[Jump]], or the [[Berserk]] Special Skill.
* Difficult Terrain also affects Troopers who make Silhouette contact with it during an Order.
+
* Difficult Terrain also affects Troopers who make [[Silhouette contact]] with it during an Order.
 +
 
 
{{effects}}
 
{{effects}}
* Entering Silhouette contact with a Difficult Terrain area immediately and automatically ends the Trooper's Movement, regardless of its type, for the rest of the [[Order]].
+
* Entering Silhouette contact with a Difficult Terrain area immediately and automatically ends the Trooper's Movement, regardless of its type, for the rest of the [[Trooper Activation | Order]].
* If the Trooper chooses to continue to move through the Difficult Terrain area, they must declare a new Order and apply a MOD of -1 inch to both values of their [[MOV]] Attribute.
+
* If the Trooper chooses to continue to move through the Difficult Terrain area, they must declare a new Order and apply a MOD of -1 inch to both values of their [[MOV]], or to the value specified by any Skill involved, such as Jump.  
 
+
{{css_skillbox-end}}
 
 
{{n4end}}
 
  
  

Revision as of 10:57, 11 April 2025


Some of the battlefield’s zones may feature certain advantages or impairments to the Movement of Troopers attempting to cross them.


DIFFICULT TERRAIN
REQUIREMENTS
EFFECTS
  • Entering Silhouette contact with a Difficult Terrain area immediately and automatically ends the Trooper's Movement, regardless of its type, for the rest of the Order.
  • If the Trooper chooses to continue to move through the Difficult Terrain area, they must declare a new Order and apply a MOD of -1 inch to both values of their MOV, or to the value specified by any Skill involved, such as Jump.