AVISO: Infinity N5.2 y N5 FAQ 0.0.0
La Wiki se ha actualizado para incluir los cambios de la versión N5.2 y las preguntas frecuentes de la versión v0.0.0.
Lista de páginas Wiki actualizadas en la versión N5.2.
Diferencia entre revisiones de «Tabla de Armas»
De Infinity
| Línea 1: | Línea 1: | ||
| − | {{ | + | ==CC WEAPONS== |
| + | {{weapon}} | ||
| + | {{weaponrow|AP CC Weapon| | | | | | | |PH|1|AP|ARM|[[CC]]}} | ||
| + | {{weaponrow|CC Weapon| | | | | | | |PH|1|N|ARM|[[CC]]}} | ||
| + | {{weaponrow|DA CC Weapon| | | | | | | |PH|1|DA|ARM|[[CC]]}} | ||
| + | {{weaponrow|Monofilament CC Weapon| | | | | | | |12|1|N|ARM|[[ARM=0]], [[CC]], [[State Trait | State:]] [[Dead]]}} | ||
| + | {{weaponrow|PARA CC Weapon| | | | | | | |--|1|PARA|PH-6|[[CC]], [[Non-Lethal]], [[State Trait | State:]] [[Immobilized-A]]}} | ||
| + | {{weaponrow|Viral CC Weapon| | | | | | | |PH|1|DA|BTS|[[CC]]}} | ||
| + | |} | ||
| − | {{ | + | ==FLAMETHROWERS== |
| − | + | {{weapon}} | |
| − | + | {{weaponrow|Heavy Flamethrower| | | | | | | |14|1|N|ARM|[[Continous Damage]], [[Direct Template (Large Teardrop)]]}} | |
| − | + | {{weaponrow|Light Flamethrower| | | | | | | |13|1|N|ARM|[[Continous Damage]], [[Direct Template (Small Teardrop)]]}} | |
| − | + | |} | |
| − | + | ||
| − | + | ||
| − | + | ==HEAVY MACHINE GUNS== | |
| − | + | {{weapon}} | |
| − | {{weaponrow|Heavy Flamethrower| | ||
| − | {{weaponrow|Light Flamethrower| | ||
| − | |||
{{weaponrow|AP Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|15|4|AP|ARM|}} | {{weaponrow|AP Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|15|4|AP|ARM|}} | ||
{{weaponrow|Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|15|4|N|ARM|}} | {{weaponrow|Heavy Machine Gun|-3|0|+3|+3|-3|-3|--|15|4|N|ARM|}} | ||
{{weaponrow|MULTI Heavy Machine Gun (Burst Mode)|-3|0|+3|+3|-3|-3|--|15|4|AP|ARM|}} | {{weaponrow|MULTI Heavy Machine Gun (Burst Mode)|-3|0|+3|+3|-3|-3|--|15|4|AP|ARM|}} | ||
{{weaponrow|MULTI Heavy Machine Gun (Anti-materiel Mode)|-3|0|+3|+3|-3|-3|--|15|1|EXP|ARM|}} | {{weaponrow|MULTI Heavy Machine Gun (Anti-materiel Mode)|-3|0|+3|+3|-3|-3|--|15|1|EXP|ARM|}} | ||
| − | + | |} | |
| + | |||
| + | |||
| + | ==MARKSMAN RIFLES== | ||
| + | {{weapon}} | ||
{{weaponrow|AP Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|AP|ARM|}} | {{weaponrow|AP Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|AP|ARM|}} | ||
{{weaponrow|Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|N|ARM|}} | {{weaponrow|Marksman Rifle|-3|+3|+3|-3|-3|-6|--|13|3|N|ARM|}} | ||
| − | {{ | + | |} |
| + | |||
| + | |||
| + | ==PISTOLS== | ||
| + | {{weapon}} | ||
{{weaponrow|Heavy [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|14|2|N|ARM|[*]}} | {{weaponrow|Heavy [[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|14|2|N|ARM|[*]}} | ||
| − | {{weaponrow|Heavy [[Pistol]] (CC Mode)| | + | {{weaponrow|Heavy [[Pistol]] (CC Mode)| | | | | | | |14|1|N|ARM|[[CC]], [*]}} |
{{weaponrow|[[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|11|2|N|ARM|[*]}} | {{weaponrow|[[Pistol]] (Burst Mode)|+3|0|-6|--|--|--|--|11|2|N|ARM|[*]}} | ||
| − | {{weaponrow|[[Pistol]] (CC Mode)| | + | {{weaponrow|[[Pistol]] (CC Mode)| | | | | | | |11|1|N|ARM|[[CC]], [*]}} |
| − | {{ | + | |} |
| + | |||
| + | |||
| + | ==RIFLES== | ||
| + | {{weapon}} | ||
{{weaponrow|AP Rifle|0|+3|-3|-3|-6|--|--|13|3|AP|ARM|}} | {{weaponrow|AP Rifle|0|+3|-3|-3|-6|--|--|13|3|AP|ARM|}} | ||
{{weaponrow|Breaker Combi Rifle|+3|+3|-3|-3|-6|--|--|13|3|AP|BTS|}} | {{weaponrow|Breaker Combi Rifle|+3|+3|-3|-3|-6|--|--|13|3|AP|BTS|}} | ||
| Línea 33: | Línea 50: | ||
{{weaponrow| MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|--|--|13|1|DA|ARM|}} | {{weaponrow| MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|--|--|13|1|DA|ARM|}} | ||
{{weaponrow|Rifle|0|+3|-3|-3|-6|--|--|13|3|N|ARM|}} | {{weaponrow|Rifle|0|+3|-3|-3|-6|--|--|13|3|N|ARM|}} | ||
| − | {{ | + | |} |
| − | {{weaponrow|Heavy Riotstopper| | + | |
| − | {{weaponrow|Light Riotstopper| | + | |
| − | {{ | + | ==RIOTSTOPPERS== |
| + | {{weapon}} | ||
| + | {{weaponrow|Heavy Riotstopper| | | | | | | |--|1|PARA|PH-6|[[Direct Template (Large Teardrop)]], [[Non-Lethal]], [[State Trait | State:]] [[Immobilized-A]]}} | ||
| + | {{weaponrow|Light Riotstopper| | | | | | | |--|1|PARA|PH-6|[[Direct Template (Small Teardrop)]], [[Non-Lethal]], [[State Trait | State:]] [[Immobilized-A]]}} | ||
| + | |} | ||
| + | |||
| + | |||
| + | ==SHOTGUNS== | ||
| + | {{weapon}} | ||
{{weaponrow|Boarding Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|14|2|AP|ARM|}} | {{weaponrow|Boarding Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|14|2|AP|ARM|}} | ||
| − | {{weaponrow|Boarding Shotgun (Blast Mode)| | + | {{weaponrow|Boarding Shotgun (Blast Mode)| | | | | | | |14|2|N|ARM|[[Direct Template (Small Teardrop)]]}} |
{{weaponrow|Light Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|13|2|N|ARM|}} | {{weaponrow|Light Shotgun (Hit Mode)|+6|0|-3|--|--|--|--|13|2|N|ARM|}} | ||
| − | {{weaponrow|Light Shotgun (Blast Mode)| | + | {{weaponrow|Light Shotgun (Blast Mode)| | | | | | | |13|2|N|ARM|[[Direct Template (Small Teardrop)]]}} |
| − | + | |} | |
| + | |||
| + | |||
| + | ==SNIPER RIFLES== | ||
| + | {{weapon}} | ||
{{weaponrow|AP Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|AP|ARM|}} | {{weaponrow|AP Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|AP|ARM|}} | ||
{{weaponrow|MULTI Sniper Rifle (Burst Mode)|-3|0|+3|+3|+3|+3|-3|15|2|AP|ARM|}} | {{weaponrow|MULTI Sniper Rifle (Burst Mode)|-3|0|+3|+3|+3|+3|-3|15|2|AP|ARM|}} | ||
{{weaponrow| MULTI Sniper Rifle (Anti-materiel Mode)|-3|0|+3|+3|+3|+3|-3|15|1|DA|ARM|}} | {{weaponrow| MULTI Sniper Rifle (Anti-materiel Mode)|-3|0|+3|+3|+3|+3|-3|15|1|DA|ARM|}} | ||
{{weaponrow|Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|N|ARM|}} | {{weaponrow|Sniper Rifle|-3|0|+3|+3|+3|+3|-3|15|2|N|ARM|}} | ||
| − | {{ | + | |} |
| + | |||
| + | |||
| + | ==SPITFIRES== | ||
| + | {{weapon}} | ||
{{weaponrow|AP Spitfire|0|+3|+3|-3|-6|-6|--|14|4|AP|ARM|}} | {{weaponrow|AP Spitfire|0|+3|+3|-3|-6|-6|--|14|4|AP|ARM|}} | ||
{{weaponrow|Spitfire|0|+3|+3|-3|-6|-6|--|14|4|N|ARM|}} | {{weaponrow|Spitfire|0|+3|+3|-3|-6|-6|--|14|4|N|ARM|}} | ||
| − | {{ | + | |} |
| − | {{weaponrow|[[Mines | Anti-personnel Mine]]| | + | |
| − | {{weaponrow|Chain Colt| | + | |
| − | {{weaponrow|Chain Rifle| | + | ==UNCATEGORIZED== |
| + | {{weapon}} | ||
| + | {{weaponrow|[[Mines | Anti-personnel Mine]]| | | | | | | |13|1|N|ARM|[[Concealed]], [[Deployable]], [[Direct Template (Small Teardrop)]], [[Disposable (3)]], [*]}} | ||
| + | {{weaponrow|Chain Colt| | | | | | | |13|1|N|ARM|[[Direct Template (Small Teardrop)]]}} | ||
| + | {{weaponrow|Chain Rifle| | | | | | | |13|1|N|ARM|[[Direct Template (Large Teardrop)]]}} | ||
{{weaponrow|[[Discover]]|+3|0|0|0|-3|-3|-6|--|--|--|--|[*]}} | {{weaponrow|[[Discover]]|+3|0|0|0|-3|-3|-6|--|--|--|--|[*]}} | ||
{{weaponrow|Feuerbach|-3|0|+3|+3|0|0|--|14|2|AP+DA|ARM|}} | {{weaponrow|Feuerbach|-3|0|+3|+3|0|0|--|14|2|AP+DA|ARM|}} | ||
| Línea 59: | Línea 96: | ||
{{weaponrow|Missile Launcher|-3|0|0|+3|+3|-3|-3|14|1|AP+EXP|ARM|}} | {{weaponrow|Missile Launcher|-3|0|0|+3|+3|-3|-3|14|1|AP+EXP|ARM|}} | ||
{{weaponrow|Mk12|0|+3|+3|-3|-6|-6|--|15|3|N|ARM|}} | {{weaponrow|Mk12|0|+3|+3|-3|-6|-6|--|15|3|N|ARM|}} | ||
| − | {{weaponrow|Nanopulser| | + | {{weaponrow|Nanopulser| | | | | | | |13|1|N|BTS|[[Direct Template (Small Teardrop)]]}} |
{{weaponrow|Red Fury|0|+3|+3|-3|-3|-6|--|13|4|N|ARM|}} | {{weaponrow|Red Fury|0|+3|+3|-3|-3|-6|--|13|4|N|ARM|}} | ||
{{weaponrow|Submachine Gun|+3|0|-3|-6|--|--|--|13|3|AP|ARM|}} | {{weaponrow|Submachine Gun|+3|0|-3|-6|--|--|--|13|3|AP|ARM|}} | ||
| − | |||
|} | |} | ||
Revisión del 15:44 13 may 2020
CC WEAPONS
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| AP CC Weapon | PH | 1 | AP | ARM | CC | |||||||
| CC Weapon | PH | 1 | N | ARM | CC | |||||||
| DA CC Weapon | PH | 1 | DA | ARM | CC | |||||||
| Monofilament CC Weapon | 12 | 1 | N | ARM | ARM=0, CC, State: Dead | |||||||
| PARA CC Weapon | -- | 1 | PARA | PH-6 | CC, Non-Lethal, State: Immobilized-A | |||||||
| Viral CC Weapon | PH | 1 | DA | BTS | CC | |||||||
FLAMETHROWERS
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| Heavy Flamethrower | 14 | 1 | N | ARM | Continous Damage, Direct Template (Large Teardrop) | |||||||
| Light Flamethrower | 13 | 1 | N | ARM | Continous Damage, Direct Template (Small Teardrop) | |||||||
HEAVY MACHINE GUNS
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| AP Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 15 | 4 | AP | ARM | |
| Heavy Machine Gun | -3 | 0 | +3 | +3 | -3 | -3 | -- | 15 | 4 | N | ARM | |
| MULTI Heavy Machine Gun (Burst Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 15 | 4 | AP | ARM | |
| MULTI Heavy Machine Gun (Anti-materiel Mode) | -3 | 0 | +3 | +3 | -3 | -3 | -- | 15 | 1 | EXP | ARM | |
MARKSMAN RIFLES
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| AP Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 13 | 3 | AP | ARM | |
| Marksman Rifle | -3 | +3 | +3 | -3 | -3 | -6 | -- | 13 | 3 | N | ARM | |
PISTOLS
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| Heavy Pistol (Burst Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 14 | 2 | N | ARM | [*] |
| Heavy Pistol (CC Mode) | 14 | 1 | N | ARM | CC, [*] | |||||||
| Pistol (Burst Mode) | +3 | 0 | -6 | -- | -- | -- | -- | 11 | 2 | N | ARM | [*] |
| Pistol (CC Mode) | 11 | 1 | N | ARM | CC, [*] | |||||||
RIFLES
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| AP Rifle | 0 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | AP | ARM | |
| Breaker Combi Rifle | +3 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | AP | BTS | |
| Combi Rifle | +3 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | N | ARM | |
| MULTI Rifle (Burst Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | AP | ARM | |
| MULTI Rifle (Anti-materiel Mode) | +3 | +3 | -3 | -3 | -6 | -- | -- | 13 | 1 | DA | ARM | |
| Rifle | 0 | +3 | -3 | -3 | -6 | -- | -- | 13 | 3 | N | ARM | |
RIOTSTOPPERS
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| Heavy Riotstopper | -- | 1 | PARA | PH-6 | Direct Template (Large Teardrop), Non-Lethal, State: Immobilized-A | |||||||
| Light Riotstopper | -- | 1 | PARA | PH-6 | Direct Template (Small Teardrop), Non-Lethal, State: Immobilized-A | |||||||
SHOTGUNS
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| Boarding Shotgun (Hit Mode) | +6 | 0 | -3 | -- | -- | -- | -- | 14 | 2 | AP | ARM | |
| Boarding Shotgun (Blast Mode) | 14 | 2 | N | ARM | Direct Template (Small Teardrop) | |||||||
| Light Shotgun (Hit Mode) | +6 | 0 | -3 | -- | -- | -- | -- | 13 | 2 | N | ARM | |
| Light Shotgun (Blast Mode) | 13 | 2 | N | ARM | Direct Template (Small Teardrop) | |||||||
SNIPER RIFLES
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| AP Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 15 | 2 | AP | ARM | |
| MULTI Sniper Rifle (Burst Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 15 | 2 | AP | ARM | |
| MULTI Sniper Rifle (Anti-materiel Mode) | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 15 | 1 | DA | ARM | |
| Sniper Rifle | -3 | 0 | +3 | +3 | +3 | +3 | -3 | 15 | 2 | N | ARM | |
SPITFIRES
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| AP Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 14 | 4 | AP | ARM | |
| Spitfire | 0 | +3 | +3 | -3 | -6 | -6 | -- | 14 | 4 | N | ARM | |
UNCATEGORIZED
| Nombre | Distancia (cm) | Daño | R | Munición | Atr. Salv. | Propiedades | ||||||
| 20 | 40 | 60 | 80 | 100 | 120 | 240 | ||||||
| Anti-personnel Mine | 13 | 1 | N | ARM | Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), [*] | |||||||
| Chain Colt | 13 | 1 | N | ARM | Direct Template (Small Teardrop) | |||||||
| Chain Rifle | 13 | 1 | N | ARM | Direct Template (Large Teardrop) | |||||||
| Discover | +3 | 0 | 0 | 0 | -3 | -3 | -6 | -- | -- | -- | -- | [*] |
| Feuerbach | -3 | 0 | +3 | +3 | 0 | 0 | -- | 14 | 2 | AP+DA | ARM | |
| Hyper Rapid Magnetic Cannon | -3 | 0 | +3 | +3 | 0 | 0 | -- | 15 | 5 | AP | ARM | |
| MediKit | +3 | 0 | -6 | -- | -- | -- | -- | -- | 1 | -- | -- | Non-Lethal, [*] |
| Missile Launcher | -3 | 0 | 0 | +3 | +3 | -3 | -3 | 14 | 1 | AP+EXP | ARM | |
| Mk12 | 0 | +3 | +3 | -3 | -6 | -6 | -- | 15 | 3 | N | ARM | |
| Nanopulser | 13 | 1 | N | BTS | Direct Template (Small Teardrop) | |||||||
| Red Fury | 0 | +3 | +3 | -3 | -3 | -6 | -- | 13 | 4 | N | ARM | |
| Submachine Gun | +3 | 0 | -3 | -6 | -- | -- | -- | 13 | 3 | AP | ARM | |
NOTE: [*] Additional explanation in the item's rules, click the item name for more information.