Basic Rules

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The basic rules are one of the pillars of the general game mechanics; these are the rules all players must know in order to play. This chapter creates the game engine that establishes Infinity as an excellent modern tactical combat simulator.

Basic Rules establish the characteristics of Infinity Troopers and the way in which they behave inside the game environment. They also determine how to create combat forces and the rules needed to begin playing, as well as the game structure. The fundamental section of this chapter is the explanation of the Orders system, the central core of the game model that players will be using constantly. It is the system that enables players to participate during the entire game, without having to stop playing at any point.


WHAT YOU NEED

To play Infinity you will need the following things:

  • A measuring tape of at least 48 inches.
  • Some 20-sided dice (d20).
  • Corvus Belli miniatures to represent the Troopers of both players.
  • Scenery. At least 4 big elements and 10 small items. As it will be soon become apparent, scenery and terrain are a very important part of Infinity.
  • A 24 x 32 inches gaming table. Although the game can be played on surfaces of other sizes, this is the ideal gaming table size to start playing Infinity CodeOne.
  • A 48 x 48-inch gaming table. Although the game can be played on smaller surfaces, this is the ideal gaming table size to player larger games of Infinity N4.
  • Markers, Tokens and templates. All of them are included in the Infinity CodeOne Battle Packs and are also all available for free on the Download section of the official Infinity website at www.infinitytheuniverse.com.


Game Modes

During a game of Infinity CodeOne, each player will have a maximum of 10 Troopers. Depending on how familiar are you with the game, we recommend the following game modes:
Type of Game Table Size Deployment Zone Army Points SWC Game Duration
Initial Matches 24 x 32 inches 8 x 24 inches 15 3 40 min
Intermediate Matches 32 x 48 inches 8 x 32 inches 25 5 60 min
Standard Matches 48 x 48 inches 12 x 48 inches 30 6 90 min
During a game of Infinity N4, depending on how familiar you are with the game, we recommend the following Game Modes:
Type of Game Table Size Deployment Zone Army Points SWC Game Duration
Initial Matches 24 x 32 inches 8 x 24 inches 150 3 40 min
Raid Matches 32 x 48 inches 8 x 32 inches 200 4 50 min
Intermediate Matches 32 x 48 inches 8 x 32 inches 250 5 60 min
Standard Matches 48 x 48 inches 12 x 48 inches 300 6 90 min
Large Matches 48 x 48 inches 12 x 48 inches 400 8 120 min


Game Elements: Terminology and Alignment

This rules set uses precise terminology throughout to refer to key elements of the game that players have at their disposal.

You can find all Infinity Terminology and Alignment in the Glossary.

Open and Private Information

Information in an Infinity game can be either Open or Private. [continued...]


Labels and Traits in Infinity

The function of Labels and Traits is to quickly indicate details and to group common features.

Labels

Labels indicate a series of defining aspects of a Skill, Special Skill or piece of Equipment for quick reference. You can find all Infinity Labels in the Glossary.

Traits

Most weapons and Equipment have special features, called Traits. Traits usually relate to Common Skills or Special Skills, or to specific effects that make these items special. Some of them are self-explanatory. You can find all Infinity Traits in the Glossary.

Basic Concepts in Infinity

Armies

In Infinity there are several Factions that represent the different Armies of the Human Sphere and the alien forces of the Combined Army.

eng-army-diagram-1024.jpg

The Armies: Yu Jing | PanOceania | Combined Army | O-12

eng-army-diagram-n4-1024.jpg

Unit Profile

“Soldiers” in Infinity are called Troopers and are grouped into Units belonging to each Army. [continued...]