|
|
| (7 intermediate revisions by the same user not shown) |
| Line 1: |
Line 1: |
| − | {{section-equipment}}
| + | #redirect [[Transmutation#Transmutation_.28Escape_System-X.29]] |
| − | | |
| − | | |
| − | {{n4only}}
| |
| − | {{n4list}}
| |
| − | This piece of Equipment encompasses all systems designed to prolong the life of TAG and Vehicle Pilots by evacuating them in case of mortal danger.
| |
| − | | |
| − | {{skillbox |black| ESCAPE SYSTEM | AUTOMATIC EQUIPMENT }}
| |
| − | {{skill-label | Obligatory }}
| |
| − | {{requirements}}
| |
| − | * In the Active or Reactive Turn, the Escape System activates automatically at the end of any [[Order]] during which the [[TAG]] lost its last [[STR]] point.
| |
| − | {{effects}}
| |
| − | * The activation process of an Escape System has two steps:
| |
| − | ** At the end of the Order during which the TAG lost its last STR point, place the TAG Pilot [[Model]] in [[Silhouette contact]] with the TAG Model.
| |
| − | ** Then, remove the TAG Model and replace it with a [[Smoke]] Circular Template.
| |
| − | * If the TAG lost more STR points than it had remaining, the excess points are subtracted from the Pilot's profile.
| |
| − | * The activation process must always be completed, even if the Pilot is already [[Unconscious]] or [[Dead]], and even if the TAG is Immobilized (due to Hacking, Ammunition Effects or any other reason).
| |
| − | * A TAG equipped with an Escape System provides its Order to the player who fielded it until its Pilot enters a [[Null]] State (Unconscious, Dead, [[Sepsitorized]]...).
| |
| − | * If the Pilot would be vulnerable to [[Hacking]] or [[E/M Ammunition]], he cannot be Hacked, or affected by E/M, while its Model is not on the game table.
| |
| − | | |
| − | | |
| − | {{Remember-start}}
| |
| − | The ARM and BTS values of the TAG are always used to make Saving Rolls, until the Pilot Model is placed on the game table.
| |
| − | | |
| − | Activating the Escape System does not require the expenditure of any Orders, and therefore Enemies cannot react in any way to the ejection of the Pilot.
| |
| − | | |
| − | Always place the Smoke Circular Template, even if the Pilot lost all his Wounds and was ejected Dead .
| |
| − | {{remember-end}}
| |
| − | | |
| − | | |
| − | {{n4end}}
| |
| − | | |
| − | | |
| − | | |
| − | [[Category:Equipment]]
| |