NOTICE: Infinity N5.3

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Difference between revisions of "Saturation"

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(N5 first version.)
(FAQ 0.1)
 
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* The Burst MODs for Saturation Zones never stack with MODs for other Saturation Zones. For example, if the [[LoF]] of a BS Attack is draw through several Saturation Zones, the player will apply only a -1 Burst MOD.
 
* The Burst MODs for Saturation Zones never stack with MODs for other Saturation Zones. For example, if the [[LoF]] of a BS Attack is draw through several Saturation Zones, the player will apply only a -1 Burst MOD.
 
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== FAQs ==
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{{faqbox |
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type = faq |
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title = N5 FAQ |
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version = 0.1, Sep 2026 |
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q = Q: How do Special Dice (+1 SD etc.) MODs work during Coordinated Orders? |
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a = A: As SD MODs do not change Burst values, they apply during a Coordinated Order. |
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related = [[Coordinated Orders]], [[Saturation]], [[Skills and Equipment Module]] }}
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[[Category: N5 FAQ 0.1 ]]
  
  
  
 
[[Category: Terrain and Scenery Structures]]
 
[[Category: Terrain and Scenery Structures]]

Latest revision as of 13:47, 4 September 2026


SATURATION

This characteristic describes the existence of solid obstacles that can limit the effectiveness of projectiles that traverse the area.

EFFECTS
  • Any BS Attack from, into, or through a Saturation Zone suffers a -1 Burst MOD.
    • This MOD is applied after dividing the Burst between one or more targets, and is applied to the Burst value assigned to each target.
    • The Burst value assigned to a target cannot be reduced below 1.
  • The Burst MODs for Saturation Zones never stack with MODs for other Saturation Zones. For example, if the LoF of a BS Attack is draw through several Saturation Zones, the player will apply only a -1 Burst MOD.


FAQs

N5 FAQ
Version: 0.1, Sep 2026

Q: How do Special Dice (+1 SD etc.) MODs work during Coordinated Orders?

A: As SD MODs do not change Burst values, they apply during a Coordinated Order.

Related Pages: Coordinated Orders, Saturation, Skills and Equipment Module