Difference between revisions of "Alignment"
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− | {{section-glossary}} | + | {{n5-section-glossary}} |
− | In Infinity it is important to define which game elements belong to a players’ side, and which belong to no side. This determines if those game elements are capable of being attacked, and if so, from whom these attacks may come. | + | In Infinity it is important to define which game elements belong to a players’ side, and which belong to no side. This determines if those game elements are capable of being attacked, and if so, from whom these attacks may come. |
− | The Alignment | + | The Alignment terms help the players know the extent of the rules over certain game elements. |
+ | === Ally === | ||
+ | Game elements that belong to the player’s [[Army List]], or to those of their teammates if the game is played in pairs or groups. | ||
− | === | + | === Enemy === |
− | Game elements that belong to the | + | Game elements that belong to the opposing player’s [[Army List]] or to any of their teammates if the game is played in pairs or groups. |
− | + | === Hostile === | |
− | + | A game element with its own [[Attribute]]s that does not belong to the [[Army List]] of any of the players. It is considered an Enemy by all the players and is able to declare and receive [[Attack]]s. | |
− | |||
− | === Hostile === | ||
− | A game element with its own [[ | ||
− | |||
− | |||
− | |||
+ | === Neutral === | ||
+ | Game elements with [[Attribute]]s that do not belong to the [[Army List]]s of either player. | ||
+ | {{n5-section-glossary}} | ||
[[Category: Glossary]] | [[Category: Glossary]] |
Latest revision as of 10:07, 17 April 2025
In Infinity it is important to define which game elements belong to a players’ side, and which belong to no side. This determines if those game elements are capable of being attacked, and if so, from whom these attacks may come.
The Alignment terms help the players know the extent of the rules over certain game elements.
Ally
Game elements that belong to the player’s Army List, or to those of their teammates if the game is played in pairs or groups.
Enemy
Game elements that belong to the opposing player’s Army List or to any of their teammates if the game is played in pairs or groups.
Hostile
A game element with its own Attributes that does not belong to the Army List of any of the players. It is considered an Enemy by all the players and is able to declare and receive Attacks.
Neutral
Game elements with Attributes that do not belong to the Army Lists of either player.