Difference between revisions of "Annihilation (CodeOne)"

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{{section-scenarios}}
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#redirect [[Annihilation]]
 
 
 
 
== Mission Objectives ==
 
{| class="wikitable"
 
|-
 
! style="width:25%;" | 15-point Game !! style="width:25%;" | 25-point Game !! style="width:25%;" | 30-point Game !! style="width:25%;" | Objective Points
 
|-
 
| To Kill '''4 to 7.5''' enemy Army Points. || To Kill '''7 to 12.5''' enemy Army Points. || To Kill '''7.5 to 15''' enemy Army Points. || 1 Objective Point.
 
|-
 
| To Kill '''8 to 12''' enemy Army Points. || To Kill '''13 to 21''' enemy Army Points. || To Kill '''15.5 to 25''' enemy Army Points. || 3 Objective Points.
 
|-
 
| To Kill '''more than 12''' enemy Army Points. || To Kill '''more than 21''' enemy Army Points. || To Kill '''more than 25''' enemy Army Points. || 4 Objective Points.
 
|-
 
| If you have '''4 to 7.5''' surviving Victory Points. || If you have '''7 to 12.5''' surviving Victory Points. || If you have '''7.5 to 15''' surviving Victory Points. || 1 Objective Point.
 
|-
 
| If you have '''8 to 12''' surviving Victory Points. || If you have '''13 to 21''' surviving Victory Points. || If you have '''15.5 to 25''' surviving Victory Points. || 3 Objective Points.
 
|-
 
| If you have '''more than 12''' surviving Victory Points. || If you have '''more than 21''' surviving Victory Points. || If you have '''more than 25''' surviving Victory Points. || 4 Objective Points.
 
|-
 
| colspan="3" | To Kill the enemy Lieutenant. || 2 Objective Points.
 
|}
 
 
 
 
 
== Forces and Deployment ==
 
 
 
SIDE A and SIDE B: Both players will deploy on opposite sides of the game table, in Deployment Zones whose size depends on the number of Army Points in the Army Lists.
 
 
 
{| class="wikitable"
 
|-
 
! Side !! Army Points !! SWC !! Game Table Size !! Deployment Zone Sizes
 
|-
 
| A || 15 || 3 || rowspan="2" | 24" x 32" || rowspan="2" | 8" x 24"
 
|-
 
| B || 15 || 3
 
|-
 
| A || 25 || 5 || rowspan="2" | 32" x 48" || rowspan="2" | 12" x 32"
 
|-
 
| B || 25 || 5
 
|-
 
| A || 30 || 6 || rowspan="2" | 48" x 48" || rowspan="2" | 12" x 48"
 
|-
 
| B || 30 || 6
 
|}
 
 
 
 
 
== Scenario Special Rules ==
 
 
 
=== Killing ===
 
Troopers are considered ''Killed'' by the adversary when they enter ''Dead'' state, or they are in a ''Null'' state at the end of the game.
 
 
 
Troopers that '''have not been deployed on the game table''', as a Model or Marker, at the end of the game will be considered to be ''Killed'' by the adversary.
 
 
 
=== End of the Mission ===
 
This scenario has a limited time frame, so it will automatically finish at the end of the '''third Game Round'''.
 
 
 
 
 
== Maps ==
 
 
 
===30-Point Scenario===
 
{{image | name=eng-annihilation-map30-1024.jpg | style=512 }}
 
 
 
===25-Point Scenario===
 
{{image | name=eng-annihilation-map25-1024.jpg | style=512 }}
 
 
 
===15-Point Scenario===
 
{{image | name=eng-annihilation-map15-1024.jpg | style=512 }}
 
 
 
 
 
{{section-scenarios}}
 
 
 
 
 
 
 
 
 
 
 
 
 
[[Category:Scenarios]]
 

Latest revision as of 10:22, 14 April 2025

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