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| − | {{section-special-skills}}
| + | #redirect [[Labels#CC_Special_Skill]] |
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| − | Some CC Special Skills give a Trooper a series of ''[[MODs]]'' and advantages that are displayed in Charts with the following elements:
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| − | {{N4-cc-header | Martial Arts}}
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| − | *'''Attack''' '''MOD''': A ''[[MOD]]'' to the ''[[CC]] [[Attribute]]'' of the user when making a ''[[CC Attack]]''.
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| − | *'''Opponent MOD:''' A ''[[MOD]]'' applied to the ''[[Attribute]]'' of an enemy when making a Face to Face Roll.
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| − | *'''Damage MOD:''' A ''[[MOD]]'' to the ''[[PH]]'' ''[[Attribute]]'' of the user to determine the ''[[Damage]]'' of a successful ''[[CC Attack]]''.
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| − | *'''Burst MOD:''' A ''[[MOD]]'' to the ''[[B]]'' value of the user's ''[[CC Weapon]]'' when making a ''[[CC Attack]]''.
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| − | {{important-start}}
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| − | *CC Special Skills can be combined.
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| − | *CC Special Skill ''[[MODs]]'' can be applied during both the ''[[Active Turn]]'' and the ''[[Reactive Turn]]''.
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| − | {{important-end}}
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| − | [[Category:Special Skills]]
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