NOTICE: Infinity N5.3

The wiki has been updated to include the N5.3 changes and the v0.1 FAQ.
Updated Pages | Changelog Article

Difference between revisions of "Saturation"

From Infinity
Jump to: navigation, search
m
(FAQ 0.1)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{section-terrain-and-scenery-section}}
+
{{n5-section-terrain-and-scenery-section}}
  
  
{{n4only}}
+
{{css_skillbox |black| SATURATION | }}
{{n4list}}
 
 
This characteristic describes the existence of solid obstacles that can limit the effectiveness of projectiles that traverse the area.
 
This characteristic describes the existence of solid obstacles that can limit the effectiveness of projectiles that traverse the area.
  
{{skillbox |black| SATURATION | }}
 
 
{{Effects}}
 
{{Effects}}
 
* Any [[BS Attack]] from, into, or through a Saturation Zone suffers a -1 [[Burst]] MOD.
 
* Any [[BS Attack]] from, into, or through a Saturation Zone suffers a -1 [[Burst]] MOD.
** This MOD is applied '''after''' dividing the Burst between one or more targets, and is applied to the Burst value assigned to each target.
+
** This MOD is applied after dividing the Burst between one or more targets, and is applied to the Burst value assigned to each target.
 
** The Burst value assigned to a target cannot be reduced below 1.
 
** The Burst value assigned to a target cannot be reduced below 1.
* The Burst MODs for Saturation Zones '''never''' stack with MODs for other Saturation Zones. For example, if the [[LoF]] of a BS Attack is draw through several Saturation Zones, the player will apply only a -1 Burst MOD.  
+
* The Burst MODs for Saturation Zones never stack with MODs for other Saturation Zones. For example, if the [[LoF]] of a BS Attack is draw through several Saturation Zones, the player will apply only a -1 Burst MOD.
 +
{{css_skillbox-end}}
  
  
{{n4end}}
+
 
 +
== FAQs ==
 +
 
 +
{{faqbox |
 +
type = faq |
 +
title = N5 FAQ |
 +
version = 0.1, Sep 2026 |
 +
q = Q: How do Special Dice (+1 SD etc.) MODs work during Coordinated Orders? |
 +
a = A: As SD MODs do not change Burst values, they apply during a Coordinated Order. |
 +
related = [[Coordinated Orders]], [[Saturation]], [[Skills and Equipment Module]] }}
 +
[[Category: N5 FAQ 0.1 ]]
  
  
  
 
[[Category: Terrain and Scenery Structures]]
 
[[Category: Terrain and Scenery Structures]]

Latest revision as of 13:47, 4 September 2026


SATURATION

This characteristic describes the existence of solid obstacles that can limit the effectiveness of projectiles that traverse the area.

EFFECTS
  • Any BS Attack from, into, or through a Saturation Zone suffers a -1 Burst MOD.
    • This MOD is applied after dividing the Burst between one or more targets, and is applied to the Burst value assigned to each target.
    • The Burst value assigned to a target cannot be reduced below 1.
  • The Burst MODs for Saturation Zones never stack with MODs for other Saturation Zones. For example, if the LoF of a BS Attack is draw through several Saturation Zones, the player will apply only a -1 Burst MOD.


FAQs

N5 FAQ
Version: 0.1, Sep 2026

Q: How do Special Dice (+1 SD etc.) MODs work during Coordinated Orders?

A: As SD MODs do not change Burst values, they apply during a Coordinated Order.

Related Pages: Coordinated Orders, Saturation, Skills and Equipment Module