Difference between revisions of "Annihilation"

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{{section-scenarios-n4}}
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{{n5-section-scenarios}}
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If you're playing CodeOne, please see the [[Annihilation (CodeOne)|CodeOne version of this mission]]!
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== Mission Objectives ==
{{c1end}}
 
  
 
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{| class="n5table-dark
== Mission Objectives ==
 
{| class="wikitable-dark wikitable-dark-lastbold"
 
|-
 
! style="width:16%;" | 150-point Game !! style="width:16%;" | 200-point Game !! style="width:16%;" | 250-point Game !! style="width:16%;" | 300-point Game  !! style="width:16%;" | 400-point Game !! style="width:20%;" | Objective Points
 
|-
 
| To Kill '''40 to 75''' enemy Army Points. || To Kill '''50 to 100''' enemy Army Points. || To Kill '''65 to 125''' enemy Army Points.  || To Kill '''75 to 150''' enemy Army Points.  || To Kill '''100 to 200''' enemy Army Points. || 1 Objective Point.
 
|-
 
| To Kill '''76 to 125''' enemy Army Points. || To Kill '''101 to 150''' enemy Army Points. || To Kill '''126 to 200''' enemy Army Points. || To Kill '''151 to 250''' enemy Army Points. || To Kill '''201 to 300''' enemy Army Points. || 3 Objective Points.
 
|-
 
| To Kill '''more than 125''' enemy Army Points. || To Kill '''more than 150''' enemy Army Points. || To Kill '''more than 200''' enemy Army Points. || To Kill '''more than 250''' enemy Army Points. || To Kill '''more than 300''' enemy Army Points. || 4 Objective Points.
 
|-
 
| If you have '''40 to 75''' surviving Victory Points. || If you have '''50 to 100''' surviving Victory Points. || If you have '''65 to 125''' surviving Victory Points. || If you have '''75 to 150''' surviving Victory Points. || If you have '''100 to 200''' surviving Victory Points. || 1 Objective Point.
 
|-
 
| If you have '''76 to 125''' surviving Victory Points. || If you have '''101 to 150''' surviving Victory Points. || If you have '''126 to 200''' surviving Victory Points. || If you have '''151 to 250''' surviving Victory Points. || If you have '''201 to 300''' surviving Victory Points. || 3 Objective Points.
 
 
|-
 
|-
| If you have '''more than 125''' surviving Victory Points. || If you have '''more than 150''' surviving Victory Points. || If you have '''more than 200''' surviving Victory Points. || If you have '''more than 250''' surviving Victory Points. || If you have '''more than 300''' surviving Victory Points. || 4 Objective Points.
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! 150-point game !! 200-point game !! 250-point game !! 300-point game !! 350-point game !! 400-point game !! Objective Points
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|-
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| To kill '''40 to 75''' enemy army points. || To kill '''50 to 100''' enemy army points. || To kill '''65 to 125''' enemy army points. || To kill '''75 to 150''' enemy army points. || To kill '''85 to 175''' enemy army points. || To kill '''100 to 200''' enemy army points. || 1 Objective Point.
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|-
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| To kill '''76 to 125''' enemy army points. || To kill '''101 to 150''' enemy army points. || To kill '''126 to 200''' enemy army points. || To kill '''151 to 250''' enemy army points. || To kill '''176 to 270''' enemy army points. || To kill '''201 to 300''' enemy army points. || 3 Objective Points.
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|-
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| To kill '''more than 125''' enemy army points. || To kill '''more than 150''' enemy army points. || To kill '''more than 200''' enemy army points. || To kill '''more than 250''' enemy army points. || To kill '''more than 270''' enemy army points. || To kill '''more than 300''' enemy army points. || 4 Objective Points.
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|-
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| If you have '''40 to 75''' surviving Victory Points. || If you have '''50 to 100''' surviving Victory Points. || If you have '''65 to 125''' surviving Victory Points. || If you have '''75 to 150''' surviving Victory Points. || If you have '''85 to 150''' surviving Victory Points. || If you have '''100 to 200''' surviving Victory Points. || 1 Objective Point.
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|-
 +
| If you have '''76 to 125''' surviving Victory Points. || If you have '''101 to 150''' surviving Victory Points. || If you have '''126 to 200''' surviving Victory Points. || If you have '''151 to 250''' surviving Victory Points. || If you have '''176 to 270''' surviving Victory Points. || If you have '''201 to 300''' surviving Victory Points. || 3 Objective Points.
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|-
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| If you have more than '''125''' surviving Victory Points. || If you have more than '''150''' surviving Victory Points. || If you have more than '''200''' surviving Victory Points. || If you have more than '''250''' surviving Victory Points. || If you have more than '''250''' surviving Victory Points. || If you have more than '''300''' surviving Victory Points. || 4 Objective Points.
 
|-
 
|-
| colspan="5" | To Kill the enemy Lieutenant. || 2 Objective Points.
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| colspan="6" | To kill the enemy Lieutenant. || 2 Objective Points.
 
|}
 
|}
  
  
 
== Forces and Deployment ==
 
== Forces and Deployment ==
 
 
SIDE A and SIDE B: Both players will deploy on opposite sides of the game table, in Deployment Zones whose size depends on the number of Army Points in the Army Lists.
 
SIDE A and SIDE B: Both players will deploy on opposite sides of the game table, in Deployment Zones whose size depends on the number of Army Points in the Army Lists.
  
{| class="wikitable-dark"
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{| class="n5table-dark
 
|-
 
|-
 
! Side !! Army Points !! SWC !! Game Table Size !! Deployment Zone Sizes
 
! Side !! Army Points !! SWC !! Game Table Size !! Deployment Zone Sizes
|-
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|-  
 
| A and B || 150 || 3 || 24 in x 32 in || 8 in x 24 in
 
| A and B || 150 || 3 || 24 in x 32 in || 8 in x 24 in
|-
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|-  
 
| A and B || 200 || 4 || 32 in x 48 in || 12 in x 32 in
 
| A and B || 200 || 4 || 32 in x 48 in || 12 in x 32 in
|-
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|-  
 
| A and B || 250 || 5 || 32 in x 48 in || 12 in x 32 in
 
| A and B || 250 || 5 || 32 in x 48 in || 12 in x 32 in
|-
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|-  
 
| A and B || 300 || 6 || 48 in x 48 in || 12 in x 48 in
 
| A and B || 300 || 6 || 48 in x 48 in || 12 in x 48 in
|-
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|-
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| A and B || 350 || 7 || 48 in x 48 in || 12 in x 48 in
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|-  
 
| A and B || 400 || 8 || 48 in x 48 in || 12 in x 48 in
 
| A and B || 400 || 8 || 48 in x 48 in || 12 in x 48 in
 
|}
 
|}
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=== Killing ===
 
=== Killing ===
Troopers are considered ''Killed'' by the adversary when they enter ''Dead'' state, or they are in a ''Null'' state at the end of the game.
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Troopers are considered Killed by the adversary when they enter [[Dead State]], or they are in a [[Null]] State at the end of the game.
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Troopers that '''have not been deployed on the game table''', as a [[Model]] or [[Marker]], at the end of the game will be considered to be Killed by the adversary.
  
Troopers that '''have not been deployed on the game table''', as a Model or Marker, at the end of the game will be considered to be ''Killed'' by the adversary.
 
  
 
=== End of the Mission ===
 
=== End of the Mission ===
This scenario has a limited time frame, so it will automatically finish at the end of the '''third Game Round'''.  
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This scenario has a limited time frame, so it will automatically finish at the end of the third [[Game Round]].
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If a player finds, during the [[Tactical Phase]] of his [[Player Turn]], that all Troopers in their [[Army List]] are in a [[Null]] state, the mission will finish at the end of this Player Turn.
  
  
 
== Maps ==
 
== Maps ==
  
===300 and 400 Point Scenario===
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{{image | name=n5/scenario-maps-annihilation.jpg | style=full }}
{{image | name=eng-annihilation-map300n400-1024.jpg | style=512 }}
 
 
 
===200 and 250 Point Scenario===
 
{{image | name=eng-annihilation-map200n250-1024.jpg | style=512 }}
 
  
===150 Point Scenario===
 
{{image | name=eng-annihilation-map150-1024.jpg | style=512 }}
 
  
  
{{section-scenarios-n4}}
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{{n5-section-scenarios}}
  
  

Latest revision as of 15:55, 25 April 2025


Mission Objectives

150-point game 200-point game 250-point game 300-point game 350-point game 400-point game Objective Points
To kill 40 to 75 enemy army points. To kill 50 to 100 enemy army points. To kill 65 to 125 enemy army points. To kill 75 to 150 enemy army points. To kill 85 to 175 enemy army points. To kill 100 to 200 enemy army points. 1 Objective Point.
To kill 76 to 125 enemy army points. To kill 101 to 150 enemy army points. To kill 126 to 200 enemy army points. To kill 151 to 250 enemy army points. To kill 176 to 270 enemy army points. To kill 201 to 300 enemy army points. 3 Objective Points.
To kill more than 125 enemy army points. To kill more than 150 enemy army points. To kill more than 200 enemy army points. To kill more than 250 enemy army points. To kill more than 270 enemy army points. To kill more than 300 enemy army points. 4 Objective Points.
If you have 40 to 75 surviving Victory Points. If you have 50 to 100 surviving Victory Points. If you have 65 to 125 surviving Victory Points. If you have 75 to 150 surviving Victory Points. If you have 85 to 150 surviving Victory Points. If you have 100 to 200 surviving Victory Points. 1 Objective Point.
If you have 76 to 125 surviving Victory Points. If you have 101 to 150 surviving Victory Points. If you have 126 to 200 surviving Victory Points. If you have 151 to 250 surviving Victory Points. If you have 176 to 270 surviving Victory Points. If you have 201 to 300 surviving Victory Points. 3 Objective Points.
If you have more than 125 surviving Victory Points. If you have more than 150 surviving Victory Points. If you have more than 200 surviving Victory Points. If you have more than 250 surviving Victory Points. If you have more than 250 surviving Victory Points. If you have more than 300 surviving Victory Points. 4 Objective Points.
To kill the enemy Lieutenant. 2 Objective Points.


Forces and Deployment

SIDE A and SIDE B: Both players will deploy on opposite sides of the game table, in Deployment Zones whose size depends on the number of Army Points in the Army Lists.

Side Army Points SWC Game Table Size Deployment Zone Sizes
A and B 150 3 24 in x 32 in 8 in x 24 in
A and B 200 4 32 in x 48 in 12 in x 32 in
A and B 250 5 32 in x 48 in 12 in x 32 in
A and B 300 6 48 in x 48 in 12 in x 48 in
A and B 350 7 48 in x 48 in 12 in x 48 in
A and B 400 8 48 in x 48 in 12 in x 48 in


Scenario Special Rules

Killing

Troopers are considered Killed by the adversary when they enter Dead State, or they are in a Null State at the end of the game.

Troopers that have not been deployed on the game table, as a Model or Marker, at the end of the game will be considered to be Killed by the adversary.


End of the Mission

This scenario has a limited time frame, so it will automatically finish at the end of the third Game Round.

If a player finds, during the Tactical Phase of his Player Turn, that all Troopers in their Army List are in a Null state, the mission will finish at the end of this Player Turn.


Maps

scenario-maps-annihilation.jpg