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Difference between revisions of "Shasvastii-Embryo State"

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(N5 changes.)
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{{section-special-skills}}
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#redirect [[Shasvastii]]
{{section-game-states}}
 
 
 
{{image | name=eng-shasvastii-embryo.jpg | style=128 }}
 
 
 
{{skillbox |red| SHASVASTII-EMBRYO | NULL}}
 
{{activation}}
 
* The Trooper with the [[Shasvastii]] Special Skill enters [[Unconscious]] State.
 
{{effects}}
 
In game terms, this State works like [[Unconscious]] State with the following features:
 
* Rather than placing an Unconscious State Token besides the Trooper, a Shasvastii Embryo State Token is placed instead.
 
{{c1}}
 
* The Trooper counts as being in a non-[[Null]] state when computing [[Victory Points]], and they do not count as Troopers eliminated by the enemy.
 
{{c1end}}{{n4list}}
 
* '''During the game''', Troopers in this State are counted when calculating [[Victory Points]] for the [[Retreat! situation]], and for any other rules or conditions required by the scenario.
 
* '''At the end of the game''', Troopers in this State are treated like Unconscious Troopers, so they are '''not''' counted when calculating Victory Points.
 
{{n4end}}
 
 
 
 
 
[[Category:Special Skills]]
 

Latest revision as of 10:49, 7 April 2025

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