|
|
(3 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
− | {{Section-basic-rules}}
| + | #redirect [[Basic_Rules#Labels_and_Traits_in_Infinity]] |
− | | |
− | | |
− | The function of Labels and Traits is to quickly indicate details and to group common features.
| |
− | | |
− | === [[Labels]] ===
| |
− | Labels indicate a series of defining aspects of a Skill, Special Skill or piece of Equipment for quick reference. You can find all Infinity CodeOne [[Labels]] in the [[Glossary]].
| |
− | | |
− | === [[Traits]] ===
| |
− | Most weapons and Equipment have special features, called Traits.
| |
− | Traits usually relate to Common Skills or Special Skills, or to specific effects that make these items special. Some of them are self-explanatory. You can find all Infinity CodeOne [[Traits]] in the [[Glossary]].
| |
− | | |
− | | |
− | | |
− | [[Category:Basic Rules]]
| |