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Vista combinada de todos los registros de Infinity. Puedes filtrar la vista seleccionando un tipo de registro, el nombre del usuario o la página afectada. Se distinguen mayúsculas de minúsculas.
(recientes | primeras) Ver (50 más recientes | 50 anteriores) (20 | 50 | 100 | 250 | 500).- 14:42 14 abr 2020 Ian discusión contribs. creó la página Plantilla:N4-cc-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="width:20%;" | '''Level''' | style="width:20%;" | '''Attack...")
- 09:44 14 abr 2020 Ian discusión contribs. creó la página Reactive Turn (Redirected page to Game Sequence) Etiqueta: Redirección nueva
- 09:43 14 abr 2020 Ian discusión contribs. creó la página Reset (Created page with "{{section-common-skills}} This Common Skill allows the user to sidestep cyber-attacks by quickly rebooting all systems. {{skillbox |green| RESET | SHORT SKILL / ARO}} {{ski...")
- 09:41 14 abr 2020 Ian discusión contribs. creó la página Place Deployable (Created page with "{{section-common-skills}} Common Skill that allows place deployable Weapons and pieces of Equipment on the game table. {{skillbox |green| DODGE | SHORT SKILL / ARO}} {{ski...")
- 09:37 14 abr 2020 Ian discusión contribs. creó la página Idle (Created page with "{{section-common-skills}} Common Skill that allows the user to execute no action at all. {{skillbox |blue| IDLE | SHORT MOVEMENT SKILL}} {{skill-label | No Roll}} {{effect...")
- 09:33 14 abr 2020 Ian discusión contribs. creó la página Success Value (Redirected page to Rolls#Successful Roll) Etiqueta: Redirección nueva
- 09:32 14 abr 2020 Ian discusión contribs. creó la página Dodge (Created page with "{{section-common-skills}} This Common Skill allows the user to move and to attempt to evade an ''Attack'' against them. It also gives the user the opportunity turns arou...")
- 14:49 10 abr 2020 Ian discusión contribs. creó la página Discover (Created page with "{{section-common-skills}} This Skill allows the user to locate enemies hidden in the form of a Marker, forcing them to reveal the Trooper, Weapon, or Equipment that the Mark...")
- 11:16 10 abr 2020 Ian discusión contribs. creó la página Plantilla:Section-common-skills (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Alert | BS Attack | CC Attack | Climb | Discover | Dodge | Idle | Jump | Move...")
- 11:14 10 abr 2020 Ian discusión contribs. creó la página Alert (Created page with "{{section-skills-and-equipment}} {{section-common-skills}} Troopers are aware of what is happening around them and are also connected to their comrades, so attacks do not go...")
- 11:10 10 abr 2020 Ian discusión contribs. creó la página Common Skills (Created page with "{{section-skills-and-equipment}} * Alert * BS Attack * CC Attack * Climb * Discover * Dodge * Idle * Jump * Move * Place Deployable *...")
- 11:09 10 abr 2020 Ian discusión contribs. creó la página Unit Profiles (Redirected page to Unit Profile) Etiqueta: Redirección nueva
- 11:05 10 abr 2020 Ian discusión contribs. creó la página Plantilla:Section-skills-and-equipment (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner">Skills and Equipment in Infinity | Common Skills | Special Skills | Equipment</div></div>")
- 10:59 10 abr 2020 Ian discusión contribs. creó la página Save Att. (Redirected page to Saving Rolls) Etiqueta: Redirección nueva
- 10:58 10 abr 2020 Ian discusión contribs. creó la página Ammo (Redirected page to Ammunition) Etiqueta: Redirección nueva
- 10:58 10 abr 2020 Ian discusión contribs. creó la página CC (Redirected page to Unit Profile#Close Combat .28CC.29) Etiqueta: Redirección nueva
- 10:57 10 abr 2020 Ian discusión contribs. creó la página Pistols (Created page with "{{section-ammo-and-weaponry}} The various types of Pistols are BS Weapons with two usage modes. Burst Mode uses the ''BS'' Attribute to make BS Attacks. On the other ha...")
- 16:09 9 abr 2020 Ian discusión contribs. creó la página Mines (Created page with "{{section-ammo-and-weaponry}} Mines are a type of Deployable Weapon used to control small areas of the battlefield and influence the movement of enemy troops. There are vari...")
- 15:58 9 abr 2020 Ian discusión contribs. creó la página Weaponry (Created page with "{{section-ammo-and-weaponry}} Each weapon in Infinity CodeOne has its own game profile, and some of them have special rules. This section details those weapons that require...")
- 15:57 9 abr 2020 Ian discusión contribs. creó la página Combined Ammunition (Created page with "{{section-ammo-and-weaponry}} In Infinity CodeOne some weapons can combine the effects of more than one type of Ammunition. Such weapons will indicate the different types of...")
- 15:53 9 abr 2020 Ian discusión contribs. creó la página Immobilized-A State (Created page with "{{section-ammo-and-weaponry}} {{skillbox |black| IMMOBILIZED-B | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, Hacking P...")
- 15:42 9 abr 2020 Ian discusión contribs. creó la página Roll (Redirected page to Rolls) Etiqueta: Redirección nueva
- 15:41 9 abr 2020 Ian discusión contribs. creó la página Paralysis (PARA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This ammunition has been specially designed not to cause any real harm, but it is powerful enough to immobilize any adversary. {{skillbox |bla...")
- 15:39 9 abr 2020 Ian discusión contribs. creó la página Explosive (EXP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ordnance designed to cause massive damage to the target by detonating on impact. {{skillbox |black| EXPLOSIVE (EXP) AMMUNITION | }}...")
- 15:37 9 abr 2020 Ian discusión contribs. creó la página Double Action (DA) Ammunition (Created page with "{{section-ammo-and-weaponry}} This Ammunition uses high-impact light caliber projectiles. {{skillbox |black| DOUBLE ACTION (DA) AMMUNITION | }} {{Roll}} *After a successfu...")
- 15:34 9 abr 2020 Ian discusión contribs. creó la página Armour Piercing (AP) Ammunition (Created page with "{{section-ammo-and-weaponry}} A type of ammunition designed to penetrate even the toughest armor plating. {{skillbox |black| ARMOR PIERCING (AP) AMMUNITION | }} {{Roll}} *...")
- 14:02 9 abr 2020 Ian discusión contribs. creó la página Normal (N) Ammunition (Created page with "{{section-ammo-and-weaponry}} Normal Ammunition is the conventional form of ammunition and has no special effects. {{skillbox |black| NORMAL (N) AMMUNITION | }} {{Roll}} *N...")
- 14:01 9 abr 2020 Ian discusión contribs. creó la página Plantilla:Roll (Created page with "<div class="n4-requirements"><div class="n4-requirements_inner">Roll</div></div>")
- 13:57 9 abr 2020 Ian discusión contribs. creó la página Plantilla:Section-ammo-and-weaponry (Created page with "<div class="n4-chapternav"><div class="n4-chapternav-inner"> Ammunition | Normal (N) Ammunition | Armour Piercing (AP) Ammunition | Double Action (DA) Ammunition...")
- 13:53 9 abr 2020 Ian discusión contribs. creó la página Ammunition (Created page with "{{section-ammo-and-weaponry}} In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic a...")
- 13:50 9 abr 2020 Ian discusión contribs. creó la página Ammunition and Weaponry (Created page with "In the trade of war, weapons are a soldier's tools. The world of Infinity has an enormous variety of fighting implements, from the futuristic and sophisticated to the basic an...")
- 15:09 8 abr 2020 Ian discusión contribs. creó la página Targeted State (Created page with "{{section-combat-module}} {{skillbox |black| TARGETED | }} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition'', or a game conditio...")
- 15:05 8 abr 2020 Ian discusión contribs. creó la página Spotlight (Created page with "{{section-combat-module}} {{skillbox |green| SPOTLIGHT | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} * The target of this Hacking Program...")
- 14:59 8 abr 2020 Ian discusión contribs. creó la página Hacking Program (Redirected page to Quantronic Combat (Hacking)#Hacking Programs Chart) Etiqueta: Redirección nueva
- 14:59 8 abr 2020 Ian discusión contribs. creó la página Immobilized-B State (Created page with "{{section-combat-module}} {{skillbox |black| IMMOBILIZED-B}} {{Activation}} *The Trooper suffered a successful Attack or Effect using an ''Ammunition, [[Hacking Program]...")
- 14:55 8 abr 2020 Ian discusión contribs. creó la página Active Turn (Redirected page to Game Sequence) Etiqueta: Redirección nueva
- 14:53 8 abr 2020 Ian discusión contribs. creó la página Critical (Redirected page to Rolls#Criticals) Etiqueta: Redirección nueva
- 14:50 8 abr 2020 Ian discusión contribs. creó la página Hacking Area (Redirected page to Quantronic Combat (Hacking)#Hacking Area) Etiqueta: Redirección nueva
- 14:50 8 abr 2020 Ian discusión contribs. creó la página Hackable (Redirected page to Unit Profile#Trooper Characteristics) Etiqueta: Redirección nueva
- 10:15 8 abr 2020 Ian discusión contribs. creó la página Carbonite (Created page with "{{section-combat-module}} {{skillbox |green| CARBONITE | SHORT SKILL / ARO}} {{skill-label | Comms Attack, Non-Lethal}} {{Requirements}} *The target may only be an enemy Tro...")
- 10:11 8 abr 2020 Ian discusión contribs. creó la página Hacker (Created page with "{{section-combat-module}} {{skillbox |black| HACKER | AUTOMATIC SKILL}} {{skill-label | Obligatory}} {{Effects}} *Hackers are equipped with a Hacking Device that allows them...")
- 10:06 8 abr 2020 Ian discusión contribs. creó la página B (Redirected page to Combat Module Intro#Burst .28B.29) Etiqueta: Redirección nueva
- 09:59 8 abr 2020 Ian discusión contribs. creó la página Plantilla:Hackingrow (Created page with "|- | class="n3w-weapon-name" | {{{1}}} | {{{2}}} | {{{3}}} | {{{4}}} | {{{5}}} | {{{6}}} | {{{7}}} | class="n3w-weapon-traits" | {{{8}}}")
- 09:56 8 abr 2020 Ian discusión contribs. creó la página Plantilla:N4-hacking-header (Created page with "{| style="text-align:center; border-collapse: collapse;" class="n4-weapontable" |- class="n4-yellowheader" | style="text-align:left; width:20%;" | '''Name''' | style="width:10...")
- 16:03 7 abr 2020 Ian discusión contribs. creó la página Quantronic Combat (Hacking) (Created page with "{{section-combat-module}} In Infinity CodeOne, infowar and cyberwarfare tasks, defined as Hacking, falls upon the Hackers’ shoulders, those Troopers equipped with Hacking...")
- 15:30 7 abr 2020 Ian discusión contribs. creó la página Melee Weapon Profile (Created page with "{{section-combat-module}} In Infinity, every Weapon has its own game profile and some of them even have special usage rules. This chapter describes how to read such a profil...")
- 16:11 6 abr 2020 Ian discusión contribs. creó la página Engaged State (Created page with "{{section-combat-module}} {{skillbox |black| PRONE |}} {{Activation}} *The Trooper is in ''Silhouette'' contact with an Enemy Trooper, and neither are in a ''Null''...")
- 16:05 6 abr 2020 Ian discusión contribs. creó la página BS Weapons (Redirected page to Ranged Weapon Profile) Etiqueta: Redirección nueva
- 16:02 6 abr 2020 Ian discusión contribs. creó la página CC Attack (Created page with "{{section-combat-module}} Skill that allows ''Close Combat'' fighting, striking an adversary in ''Silhouette'' contact. {{skillbox |green| CC ATTACK | SHORT SKILL /...")
- 10:23 3 abr 2020 Ian discusión contribs. creó la página Close Combat (Created page with "== MULTI Rifle == {{N4-weapon-header}} {{weaponrow|MULTI Rifle (Burst Mode)|+3|+3|-3|-3|-6|-6|--|13|3|AP|ARM|}} {{weaponrow|MULTI Rifle (Anti-materiel Mode)|+3|+3|-3|-3|-6|-6|...")