Tabla de Armas

De Infinity
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Plantilla:N4-weapon-header |- | colspan="13" |
CC WEAPONS |- | class="n3w-weapon-name" | AP CC Weapon | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | PH || 1 || AP || ARM | class="n3w-weapon-traits" | CC |- | class="n3w-weapon-name" | CC Weapon | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | PH || 1 || N || ARM | class="n3w-weapon-traits" | CC |- | class="n3w-weapon-name" | DA CC Weapon | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | PH || 1 || DA || ARM | class="n3w-weapon-traits" | CC |- | class="n3w-weapon-name" | Monofilament CC Weapon | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 12 || 1 || N || ARM | class="n3w-weapon-traits" | ARM=0, CC, State: Dead |- | class="n3w-weapon-name" | PARA CC Weapon | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | -- || 1 || PARA || PH-6 | class="n3w-weapon-traits" | CC, Non-Lethal, State: Immobilized-A |- | class="n3w-weapon-name" | Viral CC Weapon | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | PH || 1 || DA || BTS | class="n3w-weapon-traits" | CC |- | colspan="13" |
FLAMETHROWERS |- | class="n3w-weapon-name" | Heavy Flamethrower | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 14 || 1 || N || ARM | class="n3w-weapon-traits" | Continous Damage, Direct Template (Large Teardrop) |- | class="n3w-weapon-name" | Light Flamethrower | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 1 || N || ARM | class="n3w-weapon-traits" | Continous Damage, Direct Template (Small Teardrop) |- | colspan="13" |
HEAVY MACHINE GUNS |- | class="n3w-weapon-name" | AP Heavy Machine Gun | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark--" | -- | 15 || 4 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Heavy Machine Gun | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark--" | -- | 15 || 4 || N || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | MULTI Heavy Machine Gun (Burst Mode) | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark--" | -- | 15 || 4 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | MULTI Heavy Machine Gun (Anti-materiel Mode) | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark--" | -- | 15 || 1 || EXP || ARM | class="n3w-weapon-traits" | |- | colspan="13" |
MARKSMAN RIFLES |- | class="n3w-weapon-name" | AP Marksman Rifle | class="n4-range-dark-3" | -3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | 13 || 3 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Marksman Rifle | class="n4-range-dark-3" | -3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | 13 || 3 || N || ARM | class="n3w-weapon-traits" | |- | colspan="13" |
PISTOLS |- | class="n3w-weapon-name" | Heavy Pistol (Burst Mode) | class="n4-range-dark+3" | +3 | class="n4-range-dark0" | 0 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 14 || 2 || N || ARM | class="n3w-weapon-traits" | [*] |- | class="n3w-weapon-name" | Heavy Pistol (CC Mode) | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 14 || 1 || N || ARM | class="n3w-weapon-traits" | CC, [*] |- | class="n3w-weapon-name" | Pistol (Burst Mode) | class="n4-range-dark+3" | +3 | class="n4-range-dark0" | 0 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 11 || 2 || N || ARM | class="n3w-weapon-traits" | [*] |- | class="n3w-weapon-name" | Pistol (CC Mode) | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 11 || 1 || N || ARM | class="n3w-weapon-traits" | CC, [*] |- | colspan="13" |
RIFLES |- | class="n3w-weapon-name" | AP Rifle | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 3 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Breaker Combi Rifle | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 3 || AP || BTS | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Combi Rifle | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 3 || N || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | MULTI Rifle (Burst Mode) | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 3 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | MULTI Rifle (Anti-materiel Mode) | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 1 || DA || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Rifle | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 3 || N || ARM | class="n3w-weapon-traits" | |- | colspan="13" |
RIOTSTOPPERS |- | class="n3w-weapon-name" | Heavy Riotstopper | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | -- || 1 || PARA || PH-6 | class="n3w-weapon-traits" | Direct Template (Large Teardrop), Non-Lethal, State: Immobilized-A |- | class="n3w-weapon-name" | Light Riotstopper | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | -- || 1 || PARA || PH-6 | class="n3w-weapon-traits" | Direct Template (Small Teardrop), Non-Lethal, State: Immobilized-A |- | colspan="13" |
SHOTGUNS |- | class="n3w-weapon-name" | Boarding Shotgun (Hit Mode) | class="n4-range-dark+6" | +6 | class="n4-range-dark0" | 0 | class="n4-range-dark-3" | -3 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 14 || 2 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Boarding Shotgun (Blast Mode) | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 14 || 2 || N || ARM | class="n3w-weapon-traits" | Direct Template (Small Teardrop) |- | class="n3w-weapon-name" | Light Shotgun (Hit Mode) | class="n4-range-dark+6" | +6 | class="n4-range-dark0" | 0 | class="n4-range-dark-3" | -3 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 2 || N || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Light Shotgun (Blast Mode) | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 2 || N || ARM | class="n3w-weapon-traits" | Direct Template (Small Teardrop) |- | colspan="13" |
SNIPER RIFLES |- | class="n3w-weapon-name" | AP Sniper Rifle | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | 15 || 2 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | MULTI Sniper Rifle (Burst Mode) | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | 15 || 2 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | MULTI Sniper Rifle (Anti-materiel Mode) | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | 15 || 1 || DA || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Sniper Rifle | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | 15 || 2 || N || ARM | class="n3w-weapon-traits" | |- | colspan="13" |
SPITFIRES |- | class="n3w-weapon-name" | AP Spitfire | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | 14 || 4 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Spitfire | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | 14 || 4 || N || ARM | class="n3w-weapon-traits" | |- | colspan="13" |
UNCATEGORIZED |- | class="n3w-weapon-name" | Anti-personnel Mine | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 1 || N || ARM | class="n3w-weapon-traits" | Concealed, Deployable, Direct Template (Small Teardrop), Disposable (3), [*] |- | class="n3w-weapon-name" | Chain Colt | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 1 || N || ARM | class="n3w-weapon-traits" | Direct Template (Small Teardrop) |- | class="n3w-weapon-name" | Chain Rifle | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 1 || N || ARM | class="n3w-weapon-traits" | Direct Template (Large Teardrop) |- | class="n3w-weapon-name" | Discover | class="n4-range-dark+3" | +3 | class="n4-range-dark0" | 0 | class="n4-range-dark0" | 0 | class="n4-range-dark0" | 0 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | -- || -- || -- || -- | class="n3w-weapon-traits" | [*] |- | class="n3w-weapon-name" | Feuerbach | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark0" | 0 | class="n4-range-dark0" | 0 | class="n4-range-dark--" | -- | 14 || 2 || AP+DA || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Hyper Rapid Magnetic Cannon | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark0" | 0 | class="n4-range-dark0" | 0 | class="n4-range-dark--" | -- | 15 || 5 || AP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | MediKit | class="n4-range-dark+3" | +3 | class="n4-range-dark0" | 0 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | -- || 1 || -- || -- | class="n3w-weapon-traits" | Non-Lethal, [*] |- | class="n3w-weapon-name" | Missile Launcher | class="n4-range-dark-3" | -3 | class="n4-range-dark0" | 0 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | 14 || 1 || AP+EXP || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Mk12 | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | 15 || 3 || N || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Nanopulser | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 1 || N || BTS | class="n3w-weapon-traits" | Direct Template (Small Teardrop) |- | class="n3w-weapon-name" | Red Fury | class="n4-range-dark0" | 0 | class="n4-range-dark+3" | +3 | class="n4-range-dark+3" | +3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | 13 || 4 || N || ARM | class="n3w-weapon-traits" | |- | class="n3w-weapon-name" | Submachine Gun | class="n4-range-dark+3" | +3 | class="n4-range-dark0" | 0 | class="n4-range-dark-3" | -3 | class="n4-range-dark-6" | -6 | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | class="n4-range-dark--" | -- | 13 || 3 || AP || ARM | class="n3w-weapon-traits" | |- class="n4-yellowheader" | rowspan="2" style="text-align:left; width:20%;" | Name | colspan="7" style="width:35%;" class="n4-weapontable-rightborder" | Range (inches) | rowspan="2" style="width:6%;" | DAM | rowspan="2" style="width:6%;" | B | rowspan="2" style="width:6%;" | Ammo | rowspan="2" style="width:8%;" | Save Att. | rowspan="2" style="text-align:left; width:20%;" | Traits |- class="n4-yellowheader" | style="width:5%;" class="n4-weapontable-firstrange" | 0-8" | style="width:5%;" | 16" | style="width:5%;" | 24" | style="width:5%;" | 32" | style="width:5%;" | 40" | style="width:5%;" | 48" | style="width:5%;" class="n4-weapontable-lastrange" | 96" |}

NOTE: [*] Additional explanation in the item's rules, click the item name for more information.