Difference between revisions of "Surprise Attack"

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(PDF 2.1, removed old FAQ/errata)
(N5 first version.)
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{{section-special-skills}}
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{{n5-section-special-skills}}
  
  
The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid.  
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The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid.
  
{{skillbox |black| SURPRISE ATTACK | AUTOMATIC SKILL }}
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{{css_skillbox |black| SURPRISE ATTACK | AUTOMATIC SKILL }}
 
{{skill-label | Obligatory }}
 
{{skill-label | Obligatory }}
 
{{requirements}}
 
{{requirements}}
{{update | PDF 2.1, July 2023}}
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* To use this Special Skill, Troopers must be '''in Marker form''' (for example, [[Camouflaged]], [[Impersonation State | Impersonation]], [[Decoy]], [[Holoecho]]...) or in [[Hidden Deployment]] at the start of the Order in which they are activated.
* To use this Special Skill, Troopers must be in '''Marker form''' {{erratahighlight}}(for example, [[Camouflaged]], [[Impersonation State | Impersonation]], [[Decoy]], [[Holoecho]]) or in Hidden Deployment{{erratahighlight-end}} at the start of the Order in which they are activated.
 
 
* The user must declare a [[CC Attack]], [[BS Attack]], or [[Comms Attack]].
 
* The user must declare a [[CC Attack]], [[BS Attack]], or [[Comms Attack]].
* The user of this Special Skill must be in their Active Turn.
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* The user of this Special Skill must be in their [[Active Turn]].
{{update-end}}
 
{{original}}
 
* To use this Special Skill, Troopers must be in '''Marker form''' {{originalhighlight}}([[Camouflaged]], for example){{originalhighlight-end}} at the start of the Order in which they are activated. {{originalhighlight}}{{seefaq | Or start the Order in Hidden Deployment State.}}{{originalhighlight-end}}
 
* The user must declare a [[CC Attack]], [[BS Attack]]{{originalhighlight}}, [[Hacking Program]] or other{{originalhighlight-end}} [[Comms Attack]].
 
* The user of this Special Skill must be in their Active Turn.
 
{{original-end}}
 
 
{{effects}}
 
{{effects}}
* This Attack imposes an additional negative MOD, as shown in round brackets in the [[Unit Profile]] [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD '''only''' applies to '''targets''' of the '''Attack''', and applies to any Skill Roll that those targets perform in ARO.  
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* This Attack imposes an additional negative MOD, as shown in round brackets in the [[Unit Profile]] [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD '''only applies to targets of the Attack''' and applies to any Skill Roll that those targets perform in [[ARO]].
* This Skill cannot be used again until the [[Trooper]] returns to [[Marker]] form.  
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* If a specific Attribute is listed between brackets in the Unit Profile, such as Surprise Attack (CC-6), the negative MOD '''only applies to that Attribute''' of the targets of the Attack. This MOD is '''not''' cumulative with other MODs imposed by Surprise Attack, for example if the Trooper has both Surprise Attack (-3) and Surprise Attack (CC-6).
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* '''Restriction:''' This Skill cannot be used again until the Trooper returns to Marker form.
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{{css_skillbox-end}}
  
  
== FAQs & Errata ==
 
  
  
{{faqbox |
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[[Category:Special Skills]]
type = faq |
 
title = N4 FAQ |
 
version = 1.1.1, Dec 2021 |
 
q = Q: Can a Hacker in IMP-2 State (via Cybermask) use the Surprise Attack Special Skill if they don't have Surprise Attack listed on their Unit Profile? |
 
a = A: No. If the Trooper doesn't have the Surprise Attack Special Skill, the Trooper cannot use it. |
 
related = [[Cybermask]], [[Impersonation State]], [[Surprise Attack]] }}
 
  
 
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<!-- Label and Trait categories. -->
{{faqbox |
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[[Category: Obligatory ]]
type = faq |
 
title = N4 FAQ |
 
version = 1.2, Jan 2022 |
 
q = Q: If multiple Troopers use Surprise Attack against the same target, for example via a Coordinated Order, or a Controller and Peripheral, do the Surprise Attack MODs stack with each other? |
 
a = A: No. Each Trooper's Surprise Attack MOD will be applied separately. For example if a Trooper is the target of two attackers using Surprise Attack, they will only suffer one Surprise Attack MOD if they Dodge, or Attack one of the Active Troopers. |
 
related = [[Coordinated Orders]], [[Peripheral]], [[Surprise Attack]] }}
 
 
 
 
 
[[Category:Special Skills]]
 

Revision as of 09:40, 8 April 2025


The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid.

SURPRISE ATTACK
AUTOMATIC SKILL
REQUIREMENTS
EFFECTS
  • This Attack imposes an additional negative MOD, as shown in round brackets in the Unit Profile [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD only applies to targets of the Attack and applies to any Skill Roll that those targets perform in ARO.
  • If a specific Attribute is listed between brackets in the Unit Profile, such as Surprise Attack (CC-6), the negative MOD only applies to that Attribute of the targets of the Attack. This MOD is not cumulative with other MODs imposed by Surprise Attack, for example if the Trooper has both Surprise Attack (-3) and Surprise Attack (CC-6).
  • Restriction: This Skill cannot be used again until the Trooper returns to Marker form.