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− | {{section-combat-module}}
| + | #redirect [[Posibilidad de Supervivencia (PS)]] |
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− | In Infinity, Damage is the capacity of a weapon, Attack, Special Skill, piece of Equipment, Hacking Program, etc. to harm or impair its target. The Damage value, represented by a number, is indicated on the weapon's profile or in the rules for the specific Special Skill, Equipment, etc.
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− | However, this ''[[Damage]]'' is not usually applied to the target as is. Targets often have the right to a ''[[Saving Roll]]'' that determines if their Armor (''[[ARM]]'') or Biotechnological Shield (''[[BTS]]'') protects them from the ''[[Damage]]''.
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− | Generally, each uncancelled success in an Attack Roll forces the target to perform one ''[[Saving Roll]]''.
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− | The descriptive text of the type of Attack, Ammunition, Special Skill, Equipment, ''[[Hacking Program]], etc''., used in an ''[[Attack]]'' indicates whether the target must use their ''[[ARM]], [[BTS]]'', or any other Attribute (or combination of them) when performing a ''[[Saving Roll]]''.
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− | [[Category: Combat Module]]
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