Diferencia entre revisiones de «Etiquetas y Propiedades»
De Infinity
m |
m (→Traits) |
||
Línea 8: | Línea 8: | ||
=== [[Traits]] === | === [[Traits]] === | ||
− | Most weapons and Equipment have special features, called [[Traits]]. | + | Most weapons and Equipment have special features, called [[Traits]]. |
+ | |||
Traits usually relate to Common Skills or Special Skills, or to specific effects that make these items special. Some of them are self-explanatory. You can find all Infinity CodeOne Traits in the [[Glossary]]. | Traits usually relate to Common Skills or Special Skills, or to specific effects that make these items special. Some of them are self-explanatory. You can find all Infinity CodeOne Traits in the [[Glossary]]. | ||
Revisión del 14:12 12 may 2020
Elementos de Juego | Información Pública y Privada | Etiquetas y Propiedades | Ejércitos | Perfil de Unidad | Estados | Lista de Ejército | Órdenes y Reserva de Órdenes | Activación de una Tropa | Iniciativa y Despliegue | Secuencia de Juego | Pérdida de Teniente | Silueta | Línea de Tiro | Zona de Control | Zonas, Peanas y Siluetas | Coherencia | Distancias y Medidas | Reemplazar Elementos de Juego | Tiradas
The function of Labels and Traits is to quickly indicate details and to group common features.
Labels
Labels indicate a series of defining aspects of a Skill, Special Skill or piece of Equipment for quick reference. You can find all Infinity CodeOne Labels in the Glossary.
Traits
Most weapons and Equipment have special features, called Traits.
Traits usually relate to Common Skills or Special Skills, or to specific effects that make these items special. Some of them are self-explanatory. You can find all Infinity CodeOne Traits in the Glossary.