Difference between revisions of "Deployable Repeater"

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* When the player declares the [[Place Deployable]] Common Skill, the Trooper places a Deployable Repeater Token (REPEATER) on the game table.
 
* When the player declares the [[Place Deployable]] Common Skill, the Trooper places a Deployable Repeater Token (REPEATER) on the game table.
 
* The Deployable Repeater is a piece of Equipment that contains a [[Repeater]].  
 
* The Deployable Repeater is a piece of Equipment that contains a [[Repeater]].  
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{| class="wikitable-dark"
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|-
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! Name !! ARM !! BTS !! STR !! S
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|-
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| Deployable Repeater || 0 || 0 || 1 || X
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|}
  
  

Latest revision as of 16:12, 23 November 2020


This N4 rule is not used in CodeOne.

This is a hacking range amplifier designed for deployment onto the battlefield.

repeater_position0.jpg

DEPLOYABLE REPEATER EQUIPMENT
Comms Equipment, Deployable, Disposable (3), Indiscriminate, Zone of Control.
Effects
  • When the player declares the Place Deployable Common Skill, the Trooper places a Deployable Repeater Token (REPEATER) on the game table.
  • The Deployable Repeater is a piece of Equipment that contains a Repeater.


Name ARM BTS STR S
Deployable Repeater 0 0 1 X


REMEMBER

Firewall imposes an additional MOD (-3, -6...) to the WIP Roll of the Trooper that declared the Comms Attack against a Trooper that benefits from a Firewall, for example if attacking through an enemy Repeater.

The Trooper benefitting from a Firewall applies a -3 MOD to the Attack Damage of the Comms Attack, if a Saving Roll needs to be made.

Only the MODs of a single Firewall can be applied, even if the Trooper benefits from more than one. In the case of the Trooper benefitting from more than one Firewall, their player will decide which one to apply.