Surprise Attack

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Revision as of 10:00, 26 April 2022 by Ian (talk | contribs) (FAQ)
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The user of this Special Skill is able to catch their adversaries unaware by declaring Attacks that are difficult to avoid.

SURPRISE ATTACK AUTOMATIC SKILL
Obligatory
Requirements
Effects
  • This Attack imposes an additional negative MOD, as shown in round brackets in the Unit Profile [Surprise Attack (-3), Surprise Attack (-6)...]. This MOD only applies to targets of the Attack, and applies to any Skill Roll that those targets perform in ARO.
  • This Skill cannot be used again until the Trooper returns to Marker form.


FAQs & Errata

N4 Errata
Version: 1.0, Jan 2021

[Errata] Can Surprise Attack be used with Hidden Deployment State?

Yes. Surprise Attack can be used if the Trooper started the Order in a Marker State, or in Hidden Deployment State.

Related Pages: Hidden Deployment State, Surprise Attack


N4 FAQ
Version: 1.1.1, Dec 2021

Q: Can a Hacker in IMP-2 State (via Cybermask) use the Surprise Attack Special Skill if they don't have Surprise Attack listed on their Unit Profile?

A: No. If the Trooper doesn't have the Surprise Attack Special Skill, the Trooper cannot use it.

Related Pages: Cybermask, Impersonation State, Surprise Attack


N4 FAQ
Version: 1.2, Jan 2022

Q: If multiple Troopers use Surprise Attack against the same target, for example via a Coordinated Order, or a Controller and Peripheral, do the Surprise Attack MODs stack with each other?

A: No. Each Trooper's Surprise Attack MOD will be applied separately. For example if a Trooper is the target of two attackers using Surprise Attack, they will only suffer one Surprise Attack MOD if they Dodge, or Attack one of the Active Troopers.

Related Pages: Coordinated Orders, Peripheral, Surprise Attack