Difference between revisions of "Open and Private Information"

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(FAQ added.)
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When the game ends, an [[Army List]]’s Private Information becomes Open Information.
 
When the game ends, an [[Army List]]’s Private Information becomes Open Information.
  
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== FAQs & Errata ==
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{{faqbox |
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type = faq |
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title = N4 FAQ |
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version = 1.0, Jan 2021 |
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q = Q: Which Automatic Skills or Equipment have to be declared when in a Marker State? |
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a = A: Automatic Skills and Equipment that alter how an Order activates a Trooper, or restrict AROs, must be declared when used in Marker State. For example using NCO to spend the Lieutenant Special Order, or using Stealth. |
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related = [[Lieutenant]], [[NCO]], [[Open and Private Information]], [[Stealth]] }}
  
  
 
[[Category:Basic Rules]]
 
[[Category:Basic Rules]]

Revision as of 16:06, 2 February 2021


Information in an Infinity game can be either Open or Private.

Consider any piece of information on a player's Army List that is not explicitly Private as Open and knowable to all. You must share Open Information about your Army List while you deploy your Models, Markers and Tokens during the Deployment Phase, and also any time your opponent asks during the game.

Private Information is information you can keep to yourself that your opponent cannot ask about. Your Private Information remains secret until a specific game event forces you to disclose it.

You are required to write down all Private Information before the game starts to show your opponent if necessary.

These pieces of information are Private in Infinity:

When the game ends, an Army List’s Private Information becomes Open Information.


FAQs & Errata

N4 FAQ
Version: 1.0, Jan 2021

Q: Which Automatic Skills or Equipment have to be declared when in a Marker State?

A: Automatic Skills and Equipment that alter how an Order activates a Trooper, or restrict AROs, must be declared when used in Marker State. For example using NCO to spend the Lieutenant Special Order, or using Stealth.

Related Pages: Lieutenant, NCO, Open and Private Information, Stealth