Difference between revisions of "Engaged State"

From Infinity
Jump to: navigation, search
(PDF 2.1)
 
(5 intermediate revisions by the same user not shown)
Line 13: Line 13:
 
{{effects}}
 
{{effects}}
 
*Troopers in Engaged State are considered to be in Close Combat.
 
*Troopers in Engaged State are considered to be in Close Combat.
*Troopers in this State can only declare [[CC Attack]], [[Dodge]], [[Idle]], [[Reset]], and Skills that specify that they can be used in [[Close Combat]] or in Engaged State. {{seefaq}}
+
{{update | PDF 2.1, July 2023}}
 +
*Troopers in this State can only declare {{erratahighlight}}[[Berserk]]{{erratahighlight-end}}, [[CC Attack]], [[Dodge]], [[Idle]], [[Reset]], and Skills that specify that they can be used in [[Close Combat]] or in Engaged State.
 +
{{update-end}}
 
*Troopers that are in Engaged State may not trace [[LoF]] outside their [[Close Combat]].
 
*Troopers that are in Engaged State may not trace [[LoF]] outside their [[Close Combat]].
 
*By declaring BS Attack on a Trooper in Engaged State, the [[Ballistic_Skills#BS_Attack_Into_a_Close_Combat|BS Attack against a Close Combat]] rule must be applied.
 
*By declaring BS Attack on a Trooper in Engaged State, the [[Ballistic_Skills#BS_Attack_Into_a_Close_Combat|BS Attack against a Close Combat]] rule must be applied.
Line 25: Line 27:
 
*A Trooper's Engaged State is automatically cancelled if, in the Effects step of any Order, all enemies in [[Silhouette contact]] are in an [[Immobilized]] or [[Null]] (except [[Sepsitorized]] or [[Possessed]]) State.
 
*A Trooper's Engaged State is automatically cancelled if, in the Effects step of any Order, all enemies in [[Silhouette contact]] are in an [[Immobilized]] or [[Null]] (except [[Sepsitorized]] or [[Possessed]]) State.
 
{{n4end}}
 
{{n4end}}
*A Trooper may also cancel the Engaged State if they pass a '''[[Dodge]]''' Roll, either Normal or Face to Face. In this case, the Trooper must leave [[Silhouette]] contact, moving up to 2 inches to separate themselves from the enemy.
+
*A Trooper may also cancel the Engaged State if they pass a '''[[Dodge]]''' Roll, either Normal or Face to Face. In this case, the Trooper must leave [[Silhouette]] contact, moving up to 2 inches to separate themselves from the enemy.<br>If they cannot move to a valid position that is outside [[Silhouette]] contact, the Trooper will remain in Engaged State without moving.
:If they cannot move to a valid position that is outside [[Silhouette]] contact, the Trooper will remain in Engaged State without moving.
 
  
  
 
==See Also==
 
==See Also==
[[Line of Fire]] restrictions in CC.
+
[[Line of Fire]] in CC.
  
  

Latest revision as of 15:28, 15 August 2023


ENGAGED STATE
Activation
Effects
  • Troopers in Engaged State are considered to be in Close Combat.

Update PDF 2.1, July 2023

  • Troopers that are in Engaged State may not trace LoF outside their Close Combat.
  • By declaring BS Attack on a Trooper in Engaged State, the BS Attack against a Close Combat rule must be applied.
  • Template Weapons placed on a group of Troopers in Engaged state will always affect all participating Troopers, even if the placement of the Template would only affect one of them.
Cancellation
  • This State is cancelled when the Trooper in question ceases to be in Silhouette contact with any Enemy Troopers.
  • A Trooper may also cancel the Engaged State if they pass a Dodge Roll, either Normal or Face to Face. In this case, the Trooper must leave Silhouette contact, moving up to 2 inches to separate themselves from the enemy.
    If they cannot move to a valid position that is outside Silhouette contact, the Trooper will remain in Engaged State without moving.


See Also

Line of Fire in CC.


FAQs & Errata

N4 Errata
Version: 1.0, Jan 2021

[Errata] Can you use Berserk if you start the Order in Engaged State?

Yes. Berserk can be declared while in Engaged State.

Related Pages: Berserk, Engaged State