Difference between pages "BS Attack" and "Look Out"

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(Fixed kill color/missing ARO text.)
 
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{{section-combat-module}}
 
 
{{section-common-skills}}
 
{{section-common-skills}}
  
Common Skill employed to attack in ranged combat using a BS Weapon or another suitable weapon or piece of Equipment.
 
  
{{skillbox |greenyellow| BS ATTACK | SHORT SKILL / ARO}}
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{{n4only}}
{{skill-label | Attack}}
 
{{Requirements}}
 
*Be using a BS Weapon, or a Skill or piece of Equipment capable of making a [[BS Attack]].
 
*Be able to draw [[Line of Fire (LoF)]] to the target of the [[BS Attack]], unless the BS Weapon, Skill or piece of Equipment used doesn't require [[LoF]].
 
*Not be in '''Engaged''' State during the Activation phase of that Order.
 
{{effects}}
 
*The user employs his [[BS]] Attribute (or Attribute specified by the weapon) to fire upon one or more enemies.
 
*When declaring a BS Attack, the user must choose which of his BS Weapons, Special Skills or pieces of Equipment to use, from those available in his [[Unit Profile]].
 
*If the attacker has more than one target and a BS Weapon, Special Skill or piece of Equipment with a '''[[Burst]]''' value higher than 1, they must distribute their attacks as part of the BS Attack declaration. {{seefaq}}
 
*All shots must be declared from the same point.
 
* If the chosen weapon has more than one Type of Ammunition available, you must choose one for the entire '''[[Burst]]''', as part of the BS Attack declaration.
 
 
{{n4list}}
 
{{n4list}}
* Troopers with the '''BS Attack (Guided)''' Skill listed on their [[Unit Profile]]:
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This Skill allows the user to warn all allies of imminent danger so that they can turn to face new threats.
** During the '''Active Turn''', they may perform a BS Attack against a target in '''Targeted''' State, without requiring LoF. They will perform a '''BS Roll''' with a '''+6 MOD''', ignoring all other MODs except those imposed by [[ECM]] or [[TinBot]]s to Guided Attacks.
 
** Unless the Skill itself indicates otherwise, '''the B will always be 1''' regardless of the actual B value of the Weapon or any MODs applied to the B.
 
** This BS Attack always applies the [[Impact Template (Circular)]] Trait, even if the weapon used does not have the Trait.
 
** The distance to the target cannot exceed the weapon's maximum [[Range]].
 
** The target cannot be in an enclosed room, a possible trajectory for the Attack must always exist.
 
** BS Attack (Guided) has a '''limit of 5 Attacks''' per Turn for the Active Player.
 
** Only weapons that use the BS Attribute may be used with the BS Attack (Guided) Skill.
 
{{n4end}}
 
  
{{greybox-start | Move + BS Attack (or Vice Versa)}}
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{{skillbox |yellow| LOOK OUT! | ARO}}
Since the Skills used in an Order are simultaneous, a [[BS Attack]] can be declared at any point during the route followed by the [[Move]] Skill. If the [[Burst]] is divided among several targets, all shots must be made from a single point. Usually, the attack is made from the position that offers the biggest advantage: a clear [[LoF]], targets out of Cover, optimal range, etc.  
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{{skill-label | No Roll }}
{{greybox-end}}
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{{requirements}}
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* The user must have [[LoF]] to an opponent's Trooper or Marker who declares or executes an Order.
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{{effects}}
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* Allows all other Troopers of the same player to modify their LoF without displacing, if the player so chooses. '''This will be considered as if the Troopers modifying their LoF had declared an ARO'''.
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* This modification to the LoF is made through a Normal or Face to Face [[Dodge]] (PH-3) Roll. The Face to Face Roll is only made in case that the alerted Trooper is the Active Trooper's target.
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* The alerted Troopers may perform the Dodge (PH-3) Roll as long as they had not previously declared any other ARO.
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* The Reactive Player must indicate which Troopers will modify their LoF after declaring their Look Out! ARO.
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* All the other Troopers' Dodge (PH-3) Rolls will be made in the same Order as the Trooper using the Look Out! ARO.
  
  
== BS Attack Into a Close Combat ==
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{{greybox-start | Example of Look Out! }}
If a [[BS Attack]] is declared against an enemy Trooper that is engaged in CC Combat a '''-6 [[MOD]]''' must be applied for each Allied Trooper engaged in the [[Close Combat|CC]] (in addition to any [[MODs]] for [[Range]], [[Cover]], [[Mimetism]]... for the target).  
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During his Reactive Turn, Fusilier A gains LoF to a Kappa Unit that has declared Move as the first Skill of the Order, which allows him to approach Fusilier B. As Fusilier B is looking the other way, the Kappa is outside his Line of Fire and Zone of Control.
  
{{n4}}
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Since the Kappa Unit is too far from Fusilier A for him to shoot effectively, Fusilier A decides to declare the Look Out! ARO and the Reactive Player indicates that Fusilier B will make a Dodge (PH-3) Roll as ARO because he is alerted.
Every failed BS Attack Roll will hit the Allied Trooper, forcing them to perform a Saving Roll. If there are several Allied Troopers locked in that Close Combat, then the Trooper’s player chooses which one of them receives each hit.
 
{{n4end}}
 
  
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The Kappa Unit declares BS Attack against Fusilier B. Thanks to Look Out!, Fusilier B may face his Dodge (PH-3) Roll. If the Fusilier wins the Face to Face Roll, in addition to avoiding the Attack, he may turn around to face the Kappa Unit, if he wishes so. In that case, in the next Order that the Kappa Unit declares, Fusilier B will already have LoF to react by declaring, for example, BS Attack against his enemy.
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{{greybox-end}}
  
== FAQs & Errata ==
 
  
{{faqbox |
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{{n4end}}
type = faq |
 
title = N4 FAQ |
 
version = 1.0, Jan 2021 |
 
q = Q: Do you need to specify all details of a Skill when declaring it? For example where the target is for a BS Attack, or where the template is being placed for White Noise? |
 
a = A: Yes, with the exception of the target’s position, which is chosen in the Resolution step, before measuring Ranges. If the order of declaration is important, the active player chooses who declares first. |
 
related = [[BS Attack]], [[Trooper Activation]], [[White Noise]] }}
 
  
 
{{faqbox |
 
type = faq |
 
title = N4 FAQ |
 
version = 1.0, Jan 2021 |
 
q = Q: Do Skills that let you perform a 'BS Attack Roll' (for example Intuitive Attack and Speculative Attack), or have the BS Attack Label, count as a BS Attack for MODs? For example if the Trooper has 'BS Attack (+1 Damage)' or 'BS Attack (AP)'. |
 
a = A: Yes. |
 
related = [[BS Attack]], [[Intuitive Attack]], [[Labels]], [[Skills and Equipment in Infinity]], [[Speculative Attack]] }}
 
 
 
{{section-combat-module}}
 
{{section-common-skills}}
 
  
  
[[Category: Combat Module]]
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[[Category:Common Skills]]
[[Category: Common Skills]]
 

Revision as of 15:24, 26 March 2021


This N4 rule is not used in CodeOne.

This Skill allows the user to warn all allies of imminent danger so that they can turn to face new threats.

LOOK OUT! ARO
No Roll
Requirements
  • The user must have LoF to an opponent's Trooper or Marker who declares or executes an Order.
Effects
  • Allows all other Troopers of the same player to modify their LoF without displacing, if the player so chooses. This will be considered as if the Troopers modifying their LoF had declared an ARO.
  • This modification to the LoF is made through a Normal or Face to Face Dodge (PH-3) Roll. The Face to Face Roll is only made in case that the alerted Trooper is the Active Trooper's target.
  • The alerted Troopers may perform the Dodge (PH-3) Roll as long as they had not previously declared any other ARO.
  • The Reactive Player must indicate which Troopers will modify their LoF after declaring their Look Out! ARO.
  • All the other Troopers' Dodge (PH-3) Rolls will be made in the same Order as the Trooper using the Look Out! ARO.


Example of Look Out!

During his Reactive Turn, Fusilier A gains LoF to a Kappa Unit that has declared Move as the first Skill of the Order, which allows him to approach Fusilier B. As Fusilier B is looking the other way, the Kappa is outside his Line of Fire and Zone of Control.

Since the Kappa Unit is too far from Fusilier A for him to shoot effectively, Fusilier A decides to declare the Look Out! ARO and the Reactive Player indicates that Fusilier B will make a Dodge (PH-3) Roll as ARO because he is alerted.

The Kappa Unit declares BS Attack against Fusilier B. Thanks to Look Out!, Fusilier B may face his Dodge (PH-3) Roll. If the Fusilier wins the Face to Face Roll, in addition to avoiding the Attack, he may turn around to face the Kappa Unit, if he wishes so. In that case, in the next Order that the Kappa Unit declares, Fusilier B will already have LoF to react by declaring, for example, BS Attack against his enemy.