Annihilation (CodeOne)

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Mission Objectives

15-point Game 25-point Game 30-point Game Objective Points
To Kill 4 to 7.5 enemy Army Points. To Kill 7 to 12.5 enemy Army Points. To Kill 7.5 to 15 enemy Army Points. 1 Objective Point.
To Kill 8 to 12 enemy Army Points. To Kill 13 to 21 enemy Army Points. To Kill 15.5 to 25 enemy Army Points. 3 Objective Points.
To Kill more than 12 enemy Army Points. To Kill more than 21 enemy Army Points. To Kill more than 25 enemy Army Points. 4 Objective Points.
If you have 4 to 7.5 surviving Victory Points. If you have 7 to 12.5 surviving Victory Points. If you have 7.5 to 15 surviving Victory Points. 1 Objective Point.
If you have 8 to 12 surviving Victory Points. If you have 13 to 21 surviving Victory Points. If you have 15.5 to 25 surviving Victory Points. 3 Objective Points.
If you have more than 12 surviving Victory Points. If you have more than 21 surviving Victory Points. If you have more than 25 surviving Victory Points. 4 Objective Points.
To Kill the enemy Lieutenant. 2 Objective Points.


Forces and Deployment

SIDE A and SIDE B: Both players will deploy on opposite sides of the game table, in Deployment Zones whose size depends on the number of Army Points in the Army Lists.

Side Army Points SWC Game Table Size Deployment Zone Sizes
A 15 3 24" x 32" 8" x 24"
B 15 3
A 25 5 32" x 48" 12" x 32"
B 25 5
A 30 6 48" x 48" 12" x 48"
B 30 6


Scenario Special Rules

Killing

Troopers are considered Killed by the adversary when they enter Dead state, or they are in a Null state at the end of the game.

Troopers that have not been deployed on the game table, as a Model or Marker, at the end of the game will be considered to be Killed by the adversary.

End of the Mission

This scenario has a limited time frame, so it will automatically finish at the end of the third Game Round.


Maps

30-Point Scenario

eng-annihilation-map30-1024.jpg

25-Point Scenario

eng-annihilation-map25-1024.jpg

15-Point Scenario

eng-annihilation-map15-1024.jpg