Difference between revisions of "Unconscious"

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If the value of the ''[[Wounds]]/[[STR]]'' Attribute of a Trooper reaches 0, then that Trooper enters the ''[[Unconscious]]'' state.
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If the value of the [[Wounds]]/[[STR]] Attribute of a Trooper reaches 0, then that Trooper enters the [[Unconscious]] state.
  
However, if the ''[[Wounds]]/[[STR]]'' Attribute falls below 0, the Trooper enters the ''[[Dead]]'' state.
+
However, if the [[Wounds]]/[[STR]] Attribute falls below 0, the Trooper enters the [[Dead]] state.
  
 
{{image | name=eng-unconscious.jpg | style=128 }}
 
{{image | name=eng-unconscious.jpg | style=128 }}
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{{skillbox |red| UNCONSCIOUS | NULL}}
 
{{skillbox |red| UNCONSCIOUS | NULL}}
 
{{Activation}}
 
{{Activation}}
* A Trooper loses the last point of his ''[[Wounds]]/[[STR]]'' Attribute, leaving him with exactly zero.
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* A Trooper loses the last point of his [[Wounds]]/[[STR]] Attribute, leaving him with exactly zero.
 
{{Effects}}
 
{{Effects}}
 
*Troopers in this state cannot declare Orders or AROs.
 
*Troopers in this state cannot declare Orders or AROs.
*Unconscious Troopers automatically fall ''[[Prone]]'' unless they are a ''[[Troop Type]]'' unable to do so.
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*Unconscious Troopers automatically fall [[Prone]] unless they are a [[Troop Type]] unable to do so.
*Troopers in this state '''do not''' contribute Orders during the ''[[Tactical Phase]]''.
+
*Troopers in this state '''do not''' contribute Orders during the [[Tactical Phase]].
 
*Automatic Special Skills and Automatic Equipment have no effect while Unconscious.
 
*Automatic Special Skills and Automatic Equipment have no effect while Unconscious.
*The Trooper does '''not''' count towards the Player's ''[[Victory Points]]''.  
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*The Trooper does '''not''' count towards the Player's [[Victory Points]].  
 
{{Cancellation}}
 
{{Cancellation}}
 
*To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer.
 
*To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer.
*A Trooper with the '''''[[Doctor]]/[[Engineer]]''''' Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in ''[[Silhouette]]'' contact with the affected Trooper, and passing a Normal '''''[[WIP]]''''' Roll (or the Roll specified by the Special Skill or Scenario).
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*A Trooper with the '''[[Doctor]]/[[Engineer]]''' Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in [[Silhouette]] contact with the affected Trooper, and passing a Normal '''[[WIP]]''' Roll (or the Roll specified by the Special Skill or Scenario).
 
*Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules.  
 
*Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules.  
*Cancelling the Unconscious state automatically '''cancels the Prone state.'''
+
*Cancelling the Unconscious state automatically '''cancels the [[Prone]] state.'''
  
  
 +
==See Also==
 +
[[Restrictions Chart]] (TAGs cannot be Prone.)
  
  
 +
== FAQs & Errata ==
  
 +
{{faqbox |
 +
type = faq |
 +
title = N4 FAQ |
 +
version = 1.0, Jan 2021 |
 +
q = Q: How do Engineer, GizmoKits, and Unconscious State interact? |
 +
a = A: If a Trooper with STR is in Unconscious State, successful use of a GizmoKit or the Engineer Special Skill on them will restore the Trooper to 1 STR and cancel their Unconscious State. But the Unconscious State would be the only State cancelled by the Engineer, to cancel other States must use another Order. |
 +
related = [[Engineer]], [[GizmoKit]], [[Unconscious State]] }}
  
 +
 +
{{faqbox |
 +
type = faq |
 +
title = N4 FAQ |
 +
version = 1.1.1, Dec 2021 |
 +
q = Q: How are Deployables destroyed? |
 +
a = A: When a Deployable’s Structure Attribute is reduced to 0, it must be removed from the game table. |
 +
related = [[Place Deployable]], [[Unconscious]] }}
 +
 +
 +
{{faqbox |
 +
type = faq |
 +
title = N4 FAQ |
 +
version = 1.1.1, Dec 2021 |
 +
q = Q: How do Remote Presence, STR, and the Dogged and No Wound Incapacitation Special Skills interact? |
 +
a = A: You can activate Dogged or No Wound Incapacitation when the Trooper enters any level of Unconscious State, but not if the Trooper is already in Unconscious State. |
 +
related = [[Dogged]], [[No Wound Incapacitation]], [[Remote Presence]], [[Unconscious]] }}
 +
 +
 +
{{faqbox |
 +
type = faq |
 +
title = N4 FAQ |
 +
version = Updated 1.3, Nov 2022 |
 +
q = Q: Does {{erratahighlight}}a Trooper in Disconnected State or Unconscious State (including those in Shasvastii-Embryo State){{erratahighlight-end}} prevent an enemy from re-entering Marker State, or cancel their Cautious Movement? |
 +
a = A: No. |
 +
related = [[Camouflaged State]], [[Cautious Movement]], [[Impersonation State]], [[Unconscious]] }}
 +
 +
 +
{{faqbox |
 +
type = faq |
 +
title = N4 FAQ |
 +
version = 1.3, Nov 2022 |
 +
q = Q: Does a Trooper in Disconnected State or Unconscious State (including those in Shasvastii-Embryo State) prevent an enemy from re-entering Marker State, or cancel their Cautious Movement? |
 +
a = A: No. |
 +
related = [[Camouflaged State]], [[Cautious Movement]], [[Impersonation State]], [[Unconscious]] }}
 +
 +
 +
{{faqbox |
 +
type = faq |
 +
title = N4 FAQ |
 +
version = 1.3, Nov 2022 |
 +
q = Q: When do Unconscious, Dead or Sepsitorized Troopers leave a Combat Group? |
 +
a = A: Unconscious Troopers are still part of their Combat Group. Dead or Sepsitorized Troopers are not part of any Combat Group. |
 +
related = [[Combat Groups]], [[Command Tokens]], [[Dead]], [[Sepsitorized]], [[Unconscious]] }}
  
  
 
[[Category: Game States]]
 
[[Category: Game States]]
 
[[Category: Combat Module]]
 
[[Category: Combat Module]]

Latest revision as of 15:11, 6 December 2022


If the value of the Wounds/STR Attribute of a Trooper reaches 0, then that Trooper enters the Unconscious state.

However, if the Wounds/STR Attribute falls below 0, the Trooper enters the Dead state.

eng-unconscious.jpg

UNCONSCIOUS NULL
Activation
  • A Trooper loses the last point of his Wounds/STR Attribute, leaving him with exactly zero.
Effects
  • Troopers in this state cannot declare Orders or AROs.
  • Unconscious Troopers automatically fall Prone unless they are a Troop Type unable to do so.
  • Troopers in this state do not contribute Orders during the Tactical Phase.
  • Automatic Special Skills and Automatic Equipment have no effect while Unconscious.
  • The Trooper does not count towards the Player's Victory Points.
Cancellation
  • To cancel this state, Troopers possessing the Wound Attribute need a Doctor, while Troopers with the Structure (STR) Attribute need an Engineer.
  • A Trooper with the Doctor/Engineer Special Skill (or an equivalent Skill) may cancel the state by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).
  • Other Special Skills and pieces of Equipment allow the cancellation of the Unconscious state as indicated in their rules.
  • Cancelling the Unconscious state automatically cancels the Prone state.


See Also

Restrictions Chart (TAGs cannot be Prone.)


FAQs & Errata

N4 FAQ
Version: 1.0, Jan 2021

Q: How do Engineer, GizmoKits, and Unconscious State interact?

A: If a Trooper with STR is in Unconscious State, successful use of a GizmoKit or the Engineer Special Skill on them will restore the Trooper to 1 STR and cancel their Unconscious State. But the Unconscious State would be the only State cancelled by the Engineer, to cancel other States must use another Order.

Related Pages: Engineer, GizmoKit, Unconscious State


N4 FAQ
Version: 1.1.1, Dec 2021

Q: How are Deployables destroyed?

A: When a Deployable’s Structure Attribute is reduced to 0, it must be removed from the game table.

Related Pages: Place Deployable, Unconscious


N4 FAQ
Version: 1.1.1, Dec 2021

Q: How do Remote Presence, STR, and the Dogged and No Wound Incapacitation Special Skills interact?

A: You can activate Dogged or No Wound Incapacitation when the Trooper enters any level of Unconscious State, but not if the Trooper is already in Unconscious State.

Related Pages: Dogged, No Wound Incapacitation, Remote Presence, Unconscious


N4 FAQ
Version: Updated 1.3, Nov 2022

Q: Does a Trooper in Disconnected State or Unconscious State (including those in Shasvastii-Embryo State) prevent an enemy from re-entering Marker State, or cancel their Cautious Movement?

A: No.

Related Pages: Camouflaged State, Cautious Movement, Impersonation State, Unconscious


N4 FAQ
Version: 1.3, Nov 2022

Q: Does a Trooper in Disconnected State or Unconscious State (including those in Shasvastii-Embryo State) prevent an enemy from re-entering Marker State, or cancel their Cautious Movement?

A: No.

Related Pages: Camouflaged State, Cautious Movement, Impersonation State, Unconscious


N4 FAQ
Version: 1.3, Nov 2022

Q: When do Unconscious, Dead or Sepsitorized Troopers leave a Combat Group?

A: Unconscious Troopers are still part of their Combat Group. Dead or Sepsitorized Troopers are not part of any Combat Group.

Related Pages: Combat Groups, Command Tokens, Dead, Sepsitorized, Unconscious