Stunned State

From Infinity
Revision as of 09:05, 18 September 2020 by Ian (talk | contribs) (Created page with "{{section-game-states}} {{section-ammo-and-weaponry}} {{n4only}} {{n4list}} ZZZZZZZZZ missing Stunned icon ZZZZZZZZZ {{skillbox |black| STUNNED | }} {{activation}} * The Tr...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


This N4 rule is not used in CodeOne.

ZZZZZZZZZ missing Stunned icon ZZZZZZZZZ

STUNNED
Activation
  • The Trooper suffered a successful Attack or Effect using an Ammunition, Hacking Program or a game condition or Scenario Special Rule, capable of causing this state.
Effects
  • Troopers in this state cannot declare Attacks.
  • Moreover, Troopers in Stunned State must apply a MOD of -3 to any Roll they perform, except Saving Rolls.
  • Automatic Special Skills and Equipment continue to work, but the Trooper must still respect all declaration restrictions.
Cancellation
  • To cancel this State, Troopers with the Wounds Attribute require a Doctor, while Troopers with the Structure (STR) Attribute require an Engineer.
  • A Trooper with the Doctor/Engineer Special Skill (or an equivalent Skill) may cancel this State by spending one Short Skill of an Order while in Silhouette contact with the affected Trooper, and passing a Normal WIP Roll (or the Roll specified by the Special Skill or Scenario).
  • The Stunned State is automatically cancelled at the start of the States Phase of the Player Turn in which it was caused.