Saturation

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This N4 rule is not used in CodeOne.

This characteristic describes the existence of solid obstacles that can limit the effectiveness of projectiles that traverse the area.

SATURATION
Effects
  • Any BS Attack from, into, or through a Saturation Zone suffers a -1 Burst MOD.
    • This MOD is applied after dividing the Burst between one or more targets, and is applied to the Burst value assigned to each target.
    • The Burst value assigned to a target cannot be reduced below 1.
  • The Burst MODs for Saturation Zones never stack with MODs for other Saturation Zones. For example, if the LoF of a BS Attack is draw through several Saturation Zones, the player will apply only a -1 Burst MOD.